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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2025-02-20 23:47:16 -05:00
Ziemas 8ce6da1f6e Render loop with two passes (#179)
* Render in two passes
To avoid drawing over objects.
* Apply optimization suggestions
* Less pointers
* Also call GenTiles in GenerateMap, oops.
2019-11-15 11:03:58 -05:00
..
2019-11-15 11:03:58 -05:00
2019-11-14 22:20:01 -05:00