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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-07-20 12:04:18 -04:00
OpenDiablo2/d2render
Ziemas 8ce6da1f6e Render loop with two passes (#179)
* Render in two passes
To avoid drawing over objects.
* Apply optimization suggestions
* Less pointers
* Also call GenTiles in GenerateMap, oops.
2019-11-15 11:03:58 -05:00
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d2mapengine Render loop with two passes (#179) 2019-11-15 11:03:58 -05:00
d2ui Started work on gameplay scene. (#153) 2019-11-13 00:31:52 -05:00
animated_entity.go Added inventory objects. (#177) 2019-11-14 22:20:01 -05:00
sprite.go Started work on gameplay scene. (#153) 2019-11-13 00:31:52 -05:00