mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2025-02-05 08:07:51 -05:00
46 lines
972 B
Go
46 lines
972 B
Go
package d2datadict
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import (
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"log"
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"github.com/OpenDiablo2/OpenDiablo2/d2common"
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)
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// PlayerClassRecord represents a single line from PlayerClass.txt
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// Lookup table for class codes
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type PlayerClassRecord struct {
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// Name of the player class
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Name string
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// Code for the player class
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Code string
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}
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// PlayerClasses stores the PlayerClassRecords
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var PlayerClasses map[string]*PlayerClassRecord // nolint:gochecknoglobals // Currently global by design
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// LoadPlayerClasses loads the PlayerClassRecords into PlayerClasses
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func LoadPlayerClasses(file []byte) {
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PlayerClasses = make(map[string]*PlayerClassRecord)
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d := d2common.LoadDataDictionary(file)
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for d.Next() {
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record := &PlayerClassRecord{
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Name: d.String("Player Class"),
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Code: d.String("Code"),
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}
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if record.Name == expansion {
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continue
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}
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PlayerClasses[record.Name] = record
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}
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if d.Err != nil {
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panic(d.Err)
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}
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log.Printf("Loaded %d PlayerClass records", len(PlayerClasses))
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}
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