mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2025-02-10 18:47:23 -05:00
99 lines
2.9 KiB
Go
99 lines
2.9 KiB
Go
package d2components
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import (
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"github.com/gravestench/akara"
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)
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// static check that RenderCullComponent implements Component
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var _ akara.Component = &RenderCullComponent{}
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// static check that RenderCullMap implements ComponentMap
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var _ akara.ComponentMap = &RenderCullMap{}
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// RenderCullComponent is an empty component used for
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// tagging entities that should not be rendered
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type RenderCullComponent struct{}
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// ID returns a unique identifier for the component type
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func (*RenderCullComponent) ID() akara.ComponentID {
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return RenderCullCID
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}
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// NewMap returns a new component map for the component type
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func (*RenderCullComponent) NewMap() akara.ComponentMap {
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return NewRenderCullMap()
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}
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// RenderCull is a convenient reference to be used as a component identifier
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var RenderCull = (*RenderCullComponent)(nil) // nolint:gochecknoglobals // global by design
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// NewRenderCullMap creates a new map of entity ID's to RenderCull
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func NewRenderCullMap() *RenderCullMap {
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cm := &RenderCullMap{
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components: make(map[akara.EID]*RenderCullComponent),
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}
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return cm
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}
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// RenderCullMap is a map of entity ID's to RenderCull
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type RenderCullMap struct {
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world *akara.World
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components map[akara.EID]*RenderCullComponent
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}
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// Init initializes the component map with the given world
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func (cm *RenderCullMap) Init(world *akara.World) {
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cm.world = world
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}
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// ID returns a unique identifier for the component type
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func (*RenderCullMap) ID() akara.ComponentID {
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return RenderCullCID
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}
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// NewMap returns a new component map for the component type
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func (*RenderCullMap) NewMap() akara.ComponentMap {
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return NewRenderCullMap()
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}
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// Add a new RenderCullComponent for the given entity id, return that component.
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// If the entity already has a component, just return that one.
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func (cm *RenderCullMap) Add(id akara.EID) akara.Component {
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if com, has := cm.components[id]; has {
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return com
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}
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cm.components[id] = &RenderCullComponent{}
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cm.world.UpdateEntity(id)
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return cm.components[id]
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}
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// AddRenderCull adds a new RenderCullComponent for the given entity id and returns it.
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// If the entity already has a file type component, just return that one.
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// this is a convenience method for the generic Add method, as it returns a
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// *RenderCullComponent instead of an akara.Component
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func (cm *RenderCullMap) AddRenderCull(id akara.EID) *RenderCullComponent {
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return cm.Add(id).(*RenderCullComponent)
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}
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// Get returns the component associated with the given entity id
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func (cm *RenderCullMap) Get(id akara.EID) (akara.Component, bool) {
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entry, found := cm.components[id]
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return entry, found
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}
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// GetRenderCull returns the RenderCullComponent associated with the given entity id
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func (cm *RenderCullMap) GetRenderCull(id akara.EID) (*RenderCullComponent, bool) {
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entry, found := cm.components[id]
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return entry, found
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}
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// Remove a component for the given entity id, return the component.
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func (cm *RenderCullMap) Remove(id akara.EID) {
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delete(cm.components, id)
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cm.world.UpdateEntity(id)
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}
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