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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2025-02-09 10:06:35 -05:00
OpenDiablo2/d2common
gravestench 8b1b6b9adc more work on ecs implementation
* removed d2common/d2scene, was not the right way to go.
* added components for animation, scale, main viewport, viewport filter
* added interface for scenes, which are extensions of akara.System
* BootStrap is now AppBootstrap, common to game clients and headless
server
* added generic BasicScene struct for common scene functionality
* added game object factory as a system, with single sprite factory
* added update counter system, shows how many times the world updates
per second
* integration test is now the game client test
2020-12-07 12:44:11 -08:00
..
d2animation more work on ecs implementation 2020-12-07 12:44:11 -08:00
d2cache Lint error cleanup1 (#779) 2020-10-22 01:12:06 -04:00
d2calculation organize d2common pakage (#716) 2020-09-08 15:58:35 -04:00
d2data refactored logging in d2loader, d2record, and d2asset (#898) 2020-11-02 21:23:07 -05:00
d2datautils Lint error cleanup1 (#779) 2020-10-22 01:12:06 -04:00
d2enum file handle caching, asset caching, font tables 2020-12-07 12:44:11 -08:00
d2events eminary ECS Implementation work 2020-12-07 12:44:11 -08:00
d2fileformats removed string table singleton from d2common/d2fileformats/d2tbl/ (#900) 2020-11-03 11:10:11 -08:00
d2geom Lint error cleanup1 (#779) 2020-10-22 01:12:06 -04:00
d2interface more work on ecs implementation 2020-12-07 12:44:11 -08:00
d2loader Added support for charset 2020-11-16 21:39:48 +01:00
d2math Resolves #874 and #892 (#894) 2020-11-01 16:05:50 -08:00
d2path Lint error cleanup1 (#779) 2020-10-22 01:12:06 -04:00
d2resource quest status init 2020-12-03 10:40:01 +01:00
d2util code cleanup 2020-11-26 12:25:47 +01:00
doc.go moving package comments into doc.go files (#534) 2020-07-03 18:33:46 -04:00