mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2025-02-04 07:37:48 -05:00
b86ac4df84
* common component methods have been put into BaseComponent and BaseComponentMap * boilerplate code for components has been significantly reduced * all lint errors fixed in d2components
63 lines
1.9 KiB
Go
63 lines
1.9 KiB
Go
//nolint:dupl,golint,stylecheck // component declarations are supposed to look the same
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package d2components
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import (
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"github.com/gravestench/akara"
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"github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface"
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)
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// static check that RenderableComponent implements Component
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var _ akara.Component = &RenderableComponent{}
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// static check that RenderableMap implements ComponentMap
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var _ akara.ComponentMap = &RenderableMap{}
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// RenderableComponent is a component that contains an embedded surface interface, which is used for rendering
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type RenderableComponent struct {
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*akara.BaseComponent
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d2interface.Surface
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}
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// RenderableMap is a map of entity ID's to Surface
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type RenderableMap struct {
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*akara.BaseComponentMap
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}
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// AddRenderable adds a new RenderableComponent for the given entity id and returns it.
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// this is a convenience method for the generic Add method, as it returns a
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// *RenderableComponent instead of an akara.Component
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func (cm *RenderableMap) AddRenderable(id akara.EID) *RenderableComponent {
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return cm.Add(id).(*RenderableComponent)
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}
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// GetRenderable returns the RenderableComponent associated with the given entity id
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func (cm *RenderableMap) GetRenderable(id akara.EID) (*RenderableComponent, bool) {
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entry, found := cm.Get(id)
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if entry == nil {
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return nil, false
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}
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return entry.(*RenderableComponent), found
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}
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// Surface is a convenient reference to be used as a component identifier
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var Surface = newRenderable() // nolint:gochecknoglobals // global by design
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func newRenderable() akara.Component {
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return &RenderableComponent{
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BaseComponent: akara.NewBaseComponent(RenderableCID, newRenderable, newRenderableMap),
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}
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}
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func newRenderableMap() akara.ComponentMap {
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baseComponent := akara.NewBaseComponent(RenderableCID, newRenderable, newRenderableMap)
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baseMap := akara.NewBaseComponentMap(baseComponent)
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cm := &RenderableMap{
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BaseComponentMap: baseMap,
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}
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return cm
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}
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