mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2025-02-09 10:06:35 -05:00
b86ac4df84
* common component methods have been put into BaseComponent and BaseComponentMap * boilerplate code for components has been significantly reduced * all lint errors fixed in d2components
63 lines
1.6 KiB
Go
63 lines
1.6 KiB
Go
//nolint:dupl,golint,stylecheck // component declarations are supposed to look the same
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package d2components
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import (
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"github.com/gravestench/akara"
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"github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2ds1"
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)
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// static check that Ds1Component implements Component
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var _ akara.Component = &Ds1Component{}
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// static check that Ds1Map implements ComponentMap
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var _ akara.ComponentMap = &Ds1Map{}
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// Ds1Component is a component that contains an embedded DS1 struct
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type Ds1Component struct {
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*akara.BaseComponent
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*d2ds1.DS1
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}
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// Ds1Map is a map of entity ID's to Ds1
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type Ds1Map struct {
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*akara.BaseComponentMap
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}
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// AddDs1 adds a new Ds1Component for the given entity id and returns it.
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// this is a convenience method for the generic Add method, as it returns a
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// *Ds1Component instead of an akara.Component
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func (cm *Ds1Map) AddDs1(id akara.EID) *Ds1Component {
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return cm.Add(id).(*Ds1Component)
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}
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// GetDs1 returns the Ds1Component associated with the given entity id
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func (cm *Ds1Map) GetDs1(id akara.EID) (*Ds1Component, bool) {
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entry, found := cm.Get(id)
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if entry == nil {
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return nil, false
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}
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return entry.(*Ds1Component), found
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}
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// Ds1 is a convenient reference to be used as a component identifier
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var Ds1 = newDs1() // nolint:gochecknoglobals // global by design
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func newDs1() akara.Component {
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return &Ds1Component{
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BaseComponent: akara.NewBaseComponent(AssetDs1CID, newDs1, newDs1Map),
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}
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}
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func newDs1Map() akara.ComponentMap {
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baseComponent := akara.NewBaseComponent(AssetDs1CID, newDs1, newDs1Map)
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baseMap := akara.NewBaseComponentMap(baseComponent)
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cm := &Ds1Map{
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BaseComponentMap: baseMap,
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}
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return cm
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}
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