mirror of
https://github.com/OpenDiablo2/OpenDiablo2
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* adds error handling, returns early from funcs where it makes sense * fixes build errors * merge ballresin PR with upstream * adds error handling, returns early from funcs where it makes sense * fixes build errors * merge ballresin PR with upstream Co-authored-by: dknuth <dknuth0101@gmail.com>
157 lines
2.7 KiB
Go
157 lines
2.7 KiB
Go
package d2animdata
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import (
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"log"
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"os"
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"testing"
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)
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func TestLoad(t *testing.T) {
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testFile, fileErr := os.Open("testdata/AnimData.d2")
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if fileErr != nil {
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t.Error("cannot open test data file")
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return
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}
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data := make([]byte, 0)
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buf := make([]byte, 16)
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for {
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numRead, err := testFile.Read(buf)
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data = append(data, buf[:numRead]...)
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if err != nil {
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break
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}
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}
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_, loadErr := Load(data)
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if loadErr != nil {
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t.Error(loadErr)
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}
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err := testFile.Close()
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if err != nil {
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t.Fail()
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log.Print(err)
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}
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}
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func TestLoad_BadData(t *testing.T) {
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testFile, fileErr := os.Open("testdata/BadData.d2")
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if fileErr != nil {
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t.Error("cannot open test data file")
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return
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}
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data := make([]byte, 0)
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buf := make([]byte, 16)
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for {
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numRead, err := testFile.Read(buf)
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data = append(data, buf[:numRead]...)
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if err != nil {
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break
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}
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}
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_, loadErr := Load(data)
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if loadErr == nil {
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t.Error("bad data file should not be parsed")
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}
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err := testFile.Close()
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if err != nil {
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t.Fail()
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log.Print(err)
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}
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}
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func TestAnimationData_GetRecordNames(t *testing.T) {
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animdata := &AnimationData{
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hashTable: hashTable{},
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blocks: [256]*block{},
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entries: map[string][]*AnimationDataRecord{
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"a": {{}},
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"b": {{}},
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"c": {{}},
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},
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}
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names := animdata.GetRecordNames()
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if len(names) != 3 {
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t.Error("record name count mismatch")
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}
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}
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func TestAnimationData_GetRecords(t *testing.T) {
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animdata := &AnimationData{
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hashTable: hashTable{},
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blocks: [256]*block{},
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entries: map[string][]*AnimationDataRecord{
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"a": {
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{name: "a", speed: 1, framesPerDirection: 1},
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{name: "a", speed: 2, framesPerDirection: 2},
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{name: "a", speed: 3, framesPerDirection: 3},
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},
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},
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}
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if len(animdata.GetRecords("a")) != 3 {
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t.Error("record count is incorrect")
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}
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if len(animdata.GetRecords("b")) > 0 {
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t.Error("retrieved records for unknown record name")
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}
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}
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func TestAnimationData_GetRecord(t *testing.T) {
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animdata := &AnimationData{
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hashTable: hashTable{},
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blocks: [256]*block{},
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entries: map[string][]*AnimationDataRecord{
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"a": {
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{name: "a", speed: 1, framesPerDirection: 1},
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{name: "a", speed: 2, framesPerDirection: 2},
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{name: "a", speed: 3, framesPerDirection: 3},
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},
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},
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}
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record := animdata.GetRecord("a")
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if record.speed != 3 {
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t.Error("record returned is incorrect")
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}
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}
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func TestAnimationDataRecord_FPS(t *testing.T) {
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record := &AnimationDataRecord{}
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var fps float64
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record.speed = 256
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fps = record.FPS()
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if fps != float64(speedBaseFPS) {
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t.Error("incorrect fps")
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}
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record.speed = 512
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fps = record.FPS()
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if fps != float64(speedBaseFPS)*2 {
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t.Error("incorrect fps")
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}
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record.speed = 128
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fps = record.FPS()
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if fps != float64(speedBaseFPS)/2 {
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t.Error("incorrect fps")
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}
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}
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