mirror of
https://github.com/OpenDiablo2/OpenDiablo2
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26 lines
714 B
Go
26 lines
714 B
Go
package d2screen
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const progressCompleted = 1.0
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type loadingUpdate struct {
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progress float64
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err error
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done bool
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}
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// Error provides a way for callers to report an error during loading.
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func (l *LoadingState) Error(err error) {
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l.updates <- loadingUpdate{err: err}
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}
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// Progress provides a way for callers to report the ratio between `0` and `1` of the progress made loading a screen.
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func (l *LoadingState) Progress(ratio float64) {
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l.updates <- loadingUpdate{progress: ratio}
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}
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// Done provides a way for callers to report that screen loading has been completed.
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func (l *LoadingState) Done() {
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l.updates <- loadingUpdate{progress: progressCompleted}
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l.updates <- loadingUpdate{done: true}
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}
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