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OpenDiablo2/d2core/d2components/scale.go
gravestench 3f5d2c0938 major refactor of akara ecs
* component ID's are dynamically allocated now
* removed `akara.BaseComponent` member from components
* component declarations drastically reduced
2020-12-07 12:44:11 -08:00

45 lines
1.2 KiB
Go

//nolint:dupl,golint,stylecheck // component declarations are supposed to look the same
package d2components
import (
"github.com/gravestench/akara"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2math/d2vector"
)
// static check that Scale implements Component
var _ akara.Component = &Scale{}
// Scale represents an entities x,y axis scale as a vector
type Scale struct {
*d2vector.Vector
}
// New creates a new Scale instance. By default, the scale is (1,1)
func (*Scale) New() akara.Component {
return &Scale{
Vector: d2vector.NewVector(1, 1),
}
}
// ScaleFactory is a wrapper for the generic component factory that returns Scale component instances.
// This can be embedded inside of a system to give them the methods for adding, retrieving, and removing a Scale.
type ScaleFactory struct {
Scale *akara.ComponentFactory
}
// AddScale adds a Scale component to the given entity and returns it
func (m *ScaleFactory) AddScale(id akara.EID) *Scale {
return m.Scale.Add(id).(*Scale)
}
// GetScale returns the Scale component for the given entity, and a bool for whether or not it exists
func (m *ScaleFactory) GetScale(id akara.EID) (*Scale, bool) {
component, found := m.Scale.Get(id)
if !found {
return nil, found
}
return component.(*Scale), found
}