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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-19 10:56:07 -05:00
OpenDiablo2/d2core/d2asset
gravestench 783993470e
Lint error cleanup1 (#779)
* fixed lint error in d2app/app.go

* go fmt entire project

* adding doc.go for d2records

* fixed lint issues in d2core/d2map

* fixed lint error in d2interface/palette.go

* fixed lint error in  d2core/d2hero/hero_state_factory.go

* adding dov.go to d2common/d2geom

* fixing lint errors in d2common/d2loader

* adding doc.go to d2common/d2cache

* adding doc files for d2datautils, d2util, d2path

* adding package doc strings for mapgen, in-geam help screen, and tcp client connection

* removed all cuddling lint errors

* changed stamina equality check to '<=' instead of '<'
2020-10-22 01:12:06 -04:00
..
animation.go Lint error cleanup1 (#779) 2020-10-22 01:12:06 -04:00
asset_manager.go Added ObjectMode, StorePage and Colors.txt resource loaders (#771) 2020-10-21 11:05:53 -04:00
composite.go Adds error handling everywhere (#743) 2020-09-23 13:30:54 -04:00
d2asset.go Added RecordManager implementation to remove d2datadict singletons (#736) 2020-09-19 14:33:40 -04:00
dc6_animation.go Decouple asset manager from renderer (#730) 2020-09-14 17:31:45 -04:00
dcc_animation.go Decouple asset manager from renderer (#730) 2020-09-14 17:31:45 -04:00
doc.go moving package comments into doc.go files (#534) 2020-07-03 18:33:46 -04:00
font.go Decouple asset manager from renderer (#730) 2020-09-14 17:31:45 -04:00