mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-20 03:16:26 -05:00
100 lines
4.7 KiB
XML
100 lines
4.7 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{B743160E-A0BB-45DC-9998-967A85E50562}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>OpenDiablo2.Common</RootNamespace>
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<AssemblyName>OpenDiablo2.Common</AssemblyName>
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<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<Deterministic>true</Deterministic>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>bin\x64\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DebugType>full</DebugType>
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<PlatformTarget>x64</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
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<OutputPath>bin\x64\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<Optimize>true</Optimize>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>x64</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="DotNetZip, Version=1.12.0.0, Culture=neutral, PublicKeyToken=6583c7c814667745, processorArchitecture=MSIL">
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<HintPath>..\packages\DotNetZip.1.12.0\lib\net20\DotNetZip.dll</HintPath>
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</Reference>
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<Reference Include="ICSharpCode.SharpZipLib, Version=0.84.0.0, Culture=neutral, PublicKeyToken=1b03e6acf1164f73">
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<HintPath>..\packages\NetSword.Common.ICSharpCode.SharpZipLib.0.84.0\lib\ICSharpCode.SharpZipLib.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="System.Data" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Attributes\SceneAttribute.cs" />
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<Compile Include="Enums\eMPQFormatVersion.cs" />
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<Compile Include="Interfaces\IFont.cs" />
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<Compile Include="Interfaces\IGameEngine.cs" />
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<Compile Include="Interfaces\IMPQProvider.cs" />
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<Compile Include="Interfaces\IMusicProvider.cs" />
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<Compile Include="Interfaces\IPaletteProvider.cs" />
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<Compile Include="Interfaces\IRenderTarget.cs" />
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<Compile Include="Interfaces\IRenderWindow.cs" />
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<Compile Include="Interfaces\IScene.cs" />
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<Compile Include="Interfaces\ISprite.cs" />
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<Compile Include="Interfaces\IMouseInfoProvider.cs" />
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<Compile Include="Interfaces\ITextLabel.cs" />
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<Compile Include="Models\BitStream.cs" />
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<Compile Include="Models\GlobalConfiguration.cs" />
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<Compile Include="Models\ImageSet.cs" />
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<Compile Include="Models\MPQ.cs" />
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<Compile Include="Models\MPQHuffman.cs" />
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<Compile Include="Models\MPQStream.cs" />
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<Compile Include="Models\MPQWavCompression.cs" />
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<Compile Include="Models\Palette.cs" />
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<Compile Include="Models\PKLibDecompress.cs" />
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<Compile Include="Models\SoundEntry.cs" />
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<Compile Include="Palettes.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="ResourcePaths.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="packages.config" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project> |