mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-18 02:16:23 -05:00
46 lines
995 B
Go
46 lines
995 B
Go
package d2records
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import (
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"github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2txt"
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)
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func autoMapLoader(r *RecordManager, d *d2txt.DataDictionary) error {
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records := make(AutoMaps, 0)
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var frameFields = []string{"Cel1", "Cel2", "Cel3", "Cel4"}
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for d.Next() {
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record := &AutoMapRecord{
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LevelName: d.String("LevelName"),
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TileName: d.String("TileName"),
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Style: d.Number("Style"),
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StartSequence: d.Number("StartSequence"),
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EndSequence: d.Number("EndSequence"),
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// Note: aren't useful see the AutoMapRecord struct.
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//Type1: d.String("Type1"),
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//Type2: d.String("Type2"),
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//Type3: d.String("Type3"),
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//Type4: d.String("Type4"),
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}
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record.Frames = make([]int, len(frameFields))
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for i := range frameFields {
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record.Frames[i] = d.Number(frameFields[i])
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}
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records = append(records, record)
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}
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if d.Err != nil {
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return d.Err
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}
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r.Debugf("Loaded %d AutoMap records", len(records))
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r.Level.AutoMaps = records
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return nil
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}
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