mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-02 17:27:23 -04:00
9e58b134e5
* Refactored animation mode enum * More d2enum changes * Refactored tile enum * Refactored weapon class enum * Refactored more enums * Refactored item event enum * Fixed init_functions animation mode * Removed string2enum from MonsterAnimationMode * Refactored ItemStatCost description * Last enum lint errors * Regenerated monster stringer file
39 lines
1.4 KiB
Go
39 lines
1.4 KiB
Go
// Code generated by "stringer -linecomment -type MonsterAnimationMode -output monster_animation_mode_string.go"; DO NOT EDIT.
|
|
|
|
package d2enum
|
|
|
|
import "strconv"
|
|
|
|
func _() {
|
|
// An "invalid array index" compiler error signifies that the constant values have changed.
|
|
// Re-run the stringer command to generate them again.
|
|
var x [1]struct{}
|
|
_ = x[MonsterAnimationModeDeath-0]
|
|
_ = x[MonsterAnimationModeNeutral-1]
|
|
_ = x[MonsterAnimationModeWalk-2]
|
|
_ = x[MonsterAnimationModeGetHit-3]
|
|
_ = x[MonsterAnimationModeAttack1-4]
|
|
_ = x[MonsterAnimationModeAttack2-5]
|
|
_ = x[MonsterAnimationModeBlock-6]
|
|
_ = x[MonsterAnimationModeCast-7]
|
|
_ = x[MonsterAnimationModeSkill1-8]
|
|
_ = x[MonsterAnimationModeSkill2-9]
|
|
_ = x[MonsterAnimationModeSkill3-10]
|
|
_ = x[MonsterAnimationModeSkill4-11]
|
|
_ = x[MonsterAnimationModeDead-12]
|
|
_ = x[MonsterAnimationModeKnockback-13]
|
|
_ = x[MonsterAnimationModeSequence-14]
|
|
_ = x[MonsterAnimationModeRun-15]
|
|
}
|
|
|
|
const _MonsterAnimationMode_name = "DTNUWLGHA1A2BLSCS1S2S3S4DDGHxxRN"
|
|
|
|
var _MonsterAnimationMode_index = [...]uint8{0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 32}
|
|
|
|
func (i MonsterAnimationMode) String() string {
|
|
if i < 0 || i >= MonsterAnimationMode(len(_MonsterAnimationMode_index)-1) {
|
|
return "MonsterAnimationMode(" + strconv.FormatInt(int64(i), 10) + ")"
|
|
}
|
|
return _MonsterAnimationMode_name[_MonsterAnimationMode_index[i]:_MonsterAnimationMode_index[i+1]]
|
|
}
|