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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-09-01 08:54:20 -04:00
OpenDiablo2/d2asset/palette_manager.go
Alex Yatskov 1b03e691b9 High level resource caching; resource cleanup (#264)
* Work on resource loading

* Use new material flag name. (#261)

Update ebiten ref while at it

* Hopefully fix CI (#262)

* Don't try to copy config.json on travis (#263)

I doesn't exist anymore

* Update D2Shared references

* Fix character selection rect

Co-authored-by: Ziemas <ziemas@ziemas.se>
2019-12-21 20:53:18 -05:00

29 lines
637 B
Go

package d2asset
import (
"github.com/OpenDiablo2/D2Shared/d2data/d2datadict"
)
type paletteManager struct {
cache *cache
}
func createPaletteManager() *paletteManager {
return &paletteManager{createCache(PaletteBudget)}
}
func (pm *paletteManager) loadPalette(palettePath string) (*d2datadict.PaletteRec, error) {
if palette, found := pm.cache.retrieve(palettePath); found {
return palette.(*d2datadict.PaletteRec), nil
}
paletteData, err := LoadFile(palettePath)
if err != nil {
return nil, err
}
palette := d2datadict.CreatePalette("", paletteData)
pm.cache.insert(palettePath, &palette, 1)
return &palette, nil
}