1
1
mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-02 17:27:23 -04:00
OpenDiablo2/d2core/d2ui/button.go
gucio321 6addf7a243
removed links to closed issues from code (#1005)
Co-authored-by: M. Sz <mszeptuch@protonmail.com>
Co-authored-by: gravestench <dknuth0101@gmail.com>
2021-01-06 21:48:12 -08:00

1104 lines
36 KiB
Go

package d2ui
import (
"image"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2enum"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2resource"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2util"
)
// ButtonType defines the type of button
type ButtonType int
// ButtonType constants
const (
ButtonTypeWide ButtonType = 1
ButtonTypeMedium ButtonType = 2
ButtonTypeNarrow ButtonType = 3
ButtonTypeCancel ButtonType = 4
ButtonTypeTall ButtonType = 5
ButtonTypeShort ButtonType = 6
ButtonTypeOkCancel ButtonType = 7
// Game UI
ButtonTypeSkill ButtonType = 7
ButtonTypeRun ButtonType = 8
ButtonTypeMenu ButtonType = 9
ButtonTypeGoldCoin ButtonType = 10
ButtonTypeClose ButtonType = 11
ButtonTypeSecondaryInvHand ButtonType = 12
ButtonTypeMinipanelCharacter ButtonType = 13
ButtonTypeMinipanelInventory ButtonType = 14
ButtonTypeMinipanelSkill ButtonType = 15
ButtonTypeMinipanelAutomap ButtonType = 16
ButtonTypeMinipanelMessage ButtonType = 17
ButtonTypeMinipanelQuest ButtonType = 18
ButtonTypeMinipanelMen ButtonType = 19
ButtonTypeSquareClose ButtonType = 20
ButtonTypeSquareOk ButtonType = 21
ButtonTypeSkillTreeTab ButtonType = 22
ButtonTypeQuestDescr ButtonType = 23
ButtonTypeMinipanelOpenClose ButtonType = 24
ButtonTypeMinipanelParty ButtonType = 25
ButtonTypeBuy ButtonType = 26
ButtonTypeSell ButtonType = 27
ButtonTypeRepair ButtonType = 28
ButtonTypeRepairAll ButtonType = 29
ButtonTypeUpArrow ButtonType = 30
ButtonTypeDownArrow ButtonType = 31
ButtonTypeLeftArrow ButtonType = 32
ButtonTypeRightArrow ButtonType = 33
ButtonTypeQuery ButtonType = 34
ButtonTypeSquelchChat ButtonType = 35
ButtonTypeTabBlank ButtonType = 36
ButtonTypeBlankQuestBtn ButtonType = 37
ButtonTypeAddSkill ButtonType = 38
ButtonNoFixedWidth int = -1
ButtonNoFixedHeight int = -1
)
const (
buttonStatePressed = iota + 1
buttonStateToggled
buttonStatePressedToggled
)
const (
buyButtonBaseFrame = 2 // base frame offset of the "buy" button dc6
sellButtonBaseFrame = 4 // base frame offset of the "sell" button dc6
repairButtonBaseFrame = 6 // base frame offset of the "repair" button dc6
queryButtonBaseFrame = 8 // base frame offset of the "query" button dc6
closeButtonBaseFrame = 10 // base frame offset of the "close" button dc6
leftArrowButtonBaseFrame = 12 // base frame offset of the "leftArrow" button dc6
rightArrowButtonBaseFrame = 14 // base frame offset of the "rightArrow" button dc6
okButtonBaseFrame = 16 // base frame offset of the "ok" button dc6
repairAllButtonBaseFrame = 18 // base frame offset of the "repair all" button dc6
squelchChatButtonBaseFrame = 20 // base frame offset of the "?" button dc6
)
const (
greyAlpha100 = 0x646464ff
lightGreyAlpha75 = 0x808080c3
whiteAlpha100 = 0xffffffff
)
// ButtonLayout defines the type of buttons
type ButtonLayout struct {
ResourceName string
PaletteName string
FontPath string
ClickableRect *image.Rectangle
XSegments int
YSegments int
BaseFrame int
DisabledFrame int
DisabledColor uint32
TextOffset int
FixedWidth int
FixedHeight int
LabelColor uint32
Toggleable bool
AllowFrameChange bool
HasImage bool
Tooltip int
TooltipXOffset int
TooltipYOffset int
}
const (
buttonTooltipNone int = iota
buttonTooltipClose
buttonTooltipOk
buttonTooltipBuy
buttonTooltipSell
buttonTooltipRepair
buttonTooltipRepairAll
buttonTooltipLeftArrow
buttonTooltipRightArrow
buttonTooltipQuery
buttonTooltipSquelchChat
)
const (
buttonBuySellTooltipXOffset = 15
buttonBuySellTooltipYOffset = -2
)
const (
buttonWideSegmentsX = 2
buttonWideSegmentsY = 1
buttonWideDisabledFrame = -1
buttonWideTextOffset = 1
buttonShortSegmentsX = 1
buttonShortSegmentsY = 1
buttonShortDisabledFrame = -1
buttonShortTextOffset = -1
buttonMediumSegmentsX = 1
buttonMediumSegmentsY = 1
buttonTallSegmentsX = 1
buttonTallSegmentsY = 1
buttonTallTextOffset = 5
buttonCancelSegmentsX = 1
buttonCancelSegmentsY = 1
buttonCancelTextOffset = 1
buttonOkCancelSegmentsX = 1
buttonOkCancelSegmentsY = 1
buttonOkCancelDisabledFrame = -1
buttonUpDownArrowSegmentsX = 1
buttonUpDownArrowSegmentsY = 1
buttonUpDownArrowDisabledFrame = -1
buttonUpArrowBaseFrame = 0
buttonDownArrowBaseFrame = 2
buttonBuySellSegmentsX = 1
buttonBuySellSegmentsY = 1
buttonBuySellDisabledFrame = 1
buttonSkillTreeTabXSegments = 1
buttonSkillTreeTabYSegments = 1
buttonSkillTreeTabDisabledFrame = 7
buttonSkillTreeTabBaseFrame = 7
buttonSkillTreeTabFixedWidth = 93
buttonSkillTreeTabFixedHeight = 107
buttonTabXSegments = 1
buttonTabYSegments = 1
buttonMinipanelOpenCloseBaseFrame = 0
buttonMinipanelXSegments = 1
buttonMinipanelYSegments = 1
blankQuestButtonXSegments = 1
blankQuestButtonYSegments = 1
blankQuestButtonDisabledFrames = 0
buttonMinipanelCharacterBaseFrame = 0
buttonMinipanelInventoryBaseFrame = 2
buttonMinipanelSkilltreeBaseFrame = 4
buttonMinipanelPartyBaseFrame = 6
buttonMinipanelAutomapBaseFrame = 8
buttonMinipanelMessageBaseFrame = 10
buttonMinipanelQuestBaseFrame = 12
buttonMinipanelMenBaseFrame = 14
buttonRunSegmentsX = 1
buttonRunSegmentsY = 1
buttonRunDisabledFrame = -1
buttonGoldCoinSegmentsX = 1
buttonGoldCoinSegmentsY = 1
buttonGoldCoinDisabledFrame = -1
buttonAddSkillSegmentsX = 1
buttonAddSkillSegmentsY = 1
buttonAddSkillDisabledFrame = 2
pressedButtonOffset = 2
)
// nolint:funlen // cant reduce
func getButtonLayouts() map[ButtonType]ButtonLayout {
return map[ButtonType]ButtonLayout{
ButtonTypeWide: {
XSegments: buttonWideSegmentsX,
YSegments: buttonWideSegmentsY,
DisabledFrame: buttonWideDisabledFrame,
DisabledColor: lightGreyAlpha75,
TextOffset: buttonWideTextOffset,
ResourceName: d2resource.WideButtonBlank,
PaletteName: d2resource.PaletteUnits,
FontPath: d2resource.FontExocet10,
AllowFrameChange: true,
HasImage: true,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
LabelColor: greyAlpha100,
},
ButtonTypeCancel: {
XSegments: buttonCancelSegmentsX,
YSegments: buttonCancelSegmentsY,
DisabledFrame: 0,
DisabledColor: lightGreyAlpha75,
TextOffset: buttonCancelTextOffset,
ResourceName: d2resource.CancelButton,
PaletteName: d2resource.PaletteUnits,
FontPath: d2resource.FontExocet10,
AllowFrameChange: true,
HasImage: true,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
LabelColor: greyAlpha100,
},
ButtonTypeShort: {
XSegments: buttonShortSegmentsX,
YSegments: buttonShortSegmentsY,
DisabledFrame: buttonShortDisabledFrame,
DisabledColor: lightGreyAlpha75,
TextOffset: buttonShortTextOffset,
ResourceName: d2resource.ShortButtonBlank,
PaletteName: d2resource.PaletteUnits,
FontPath: d2resource.FontRediculous,
AllowFrameChange: true,
HasImage: true,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
LabelColor: greyAlpha100,
},
ButtonTypeMedium: {
XSegments: buttonMediumSegmentsX,
YSegments: buttonMediumSegmentsY,
DisabledColor: lightGreyAlpha75,
ResourceName: d2resource.MediumButtonBlank,
PaletteName: d2resource.PaletteUnits,
FontPath: d2resource.FontExocet10,
AllowFrameChange: true,
HasImage: true,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
LabelColor: greyAlpha100,
},
ButtonTypeTall: {
XSegments: buttonTallSegmentsX,
YSegments: buttonTallSegmentsY,
TextOffset: buttonTallTextOffset,
DisabledColor: lightGreyAlpha75,
ResourceName: d2resource.TallButtonBlank,
PaletteName: d2resource.PaletteUnits,
FontPath: d2resource.FontExocet10,
AllowFrameChange: true,
HasImage: true,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
LabelColor: greyAlpha100,
},
ButtonTypeOkCancel: {
XSegments: buttonOkCancelSegmentsX,
YSegments: buttonOkCancelSegmentsY,
DisabledFrame: buttonOkCancelDisabledFrame,
DisabledColor: lightGreyAlpha75,
ResourceName: d2resource.CancelButton,
PaletteName: d2resource.PaletteUnits,
FontPath: d2resource.FontRediculous,
AllowFrameChange: true,
HasImage: true,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
LabelColor: greyAlpha100,
},
ButtonTypeRun: {
XSegments: buttonRunSegmentsX,
YSegments: buttonRunSegmentsY,
DisabledFrame: buttonRunDisabledFrame,
DisabledColor: lightGreyAlpha75,
ResourceName: d2resource.RunButton,
PaletteName: d2resource.PaletteSky,
Toggleable: true,
FontPath: d2resource.FontRediculous,
AllowFrameChange: true,
HasImage: true,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
LabelColor: greyAlpha100,
},
ButtonTypeGoldCoin: {
XSegments: buttonGoldCoinSegmentsX,
YSegments: buttonGoldCoinSegmentsY,
DisabledFrame: buttonGoldCoinDisabledFrame,
DisabledColor: lightGreyAlpha75,
ResourceName: d2resource.GoldCoinButton,
PaletteName: d2resource.PaletteSky,
Toggleable: true,
FontPath: d2resource.FontRediculous,
AllowFrameChange: true,
HasImage: true,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
LabelColor: greyAlpha100,
},
ButtonTypeSquareClose: {
XSegments: buttonBuySellSegmentsX,
YSegments: buttonBuySellSegmentsY,
DisabledFrame: buttonBuySellDisabledFrame,
DisabledColor: lightGreyAlpha75,
ResourceName: d2resource.BuySellButton,
PaletteName: d2resource.PaletteUnits,
Toggleable: true,
FontPath: d2resource.Font30,
AllowFrameChange: true,
BaseFrame: closeButtonBaseFrame,
HasImage: true,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
LabelColor: greyAlpha100,
Tooltip: buttonTooltipClose,
TooltipXOffset: buttonBuySellTooltipXOffset,
TooltipYOffset: buttonBuySellTooltipYOffset,
},
ButtonTypeSquareOk: {
XSegments: buttonBuySellSegmentsX,
YSegments: buttonBuySellSegmentsY,
DisabledFrame: buttonBuySellDisabledFrame,
DisabledColor: lightGreyAlpha75,
ResourceName: d2resource.BuySellButton,
PaletteName: d2resource.PaletteUnits,
Toggleable: true,
FontPath: d2resource.Font30,
AllowFrameChange: true,
BaseFrame: okButtonBaseFrame,
HasImage: true,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
LabelColor: greyAlpha100,
Tooltip: buttonTooltipOk,
TooltipXOffset: buttonBuySellTooltipXOffset,
TooltipYOffset: buttonBuySellTooltipYOffset,
},
ButtonTypeBuy: {
XSegments: buttonBuySellSegmentsX,
YSegments: buttonBuySellSegmentsY,
DisabledFrame: buttonBuySellDisabledFrame,
DisabledColor: lightGreyAlpha75,
ResourceName: d2resource.BuySellButton,
PaletteName: d2resource.PaletteUnits,
Toggleable: true,
FontPath: d2resource.Font30,
AllowFrameChange: true,
BaseFrame: buyButtonBaseFrame,
HasImage: true,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
LabelColor: greyAlpha100,
Tooltip: buttonTooltipBuy,
TooltipXOffset: buttonBuySellTooltipXOffset,
TooltipYOffset: buttonBuySellTooltipYOffset,
},
ButtonTypeSell: {
XSegments: buttonBuySellSegmentsX,
YSegments: buttonBuySellSegmentsY,
DisabledFrame: buttonBuySellDisabledFrame,
DisabledColor: lightGreyAlpha75,
ResourceName: d2resource.BuySellButton,
PaletteName: d2resource.PaletteUnits,
Toggleable: true,
FontPath: d2resource.Font30,
AllowFrameChange: true,
BaseFrame: sellButtonBaseFrame,
HasImage: true,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
LabelColor: greyAlpha100,
Tooltip: buttonTooltipSell,
TooltipXOffset: buttonBuySellTooltipXOffset,
TooltipYOffset: buttonBuySellTooltipYOffset,
},
ButtonTypeRepair: {
XSegments: buttonBuySellSegmentsX,
YSegments: buttonBuySellSegmentsY,
DisabledFrame: buttonBuySellDisabledFrame,
DisabledColor: lightGreyAlpha75,
ResourceName: d2resource.BuySellButton,
PaletteName: d2resource.PaletteUnits,
Toggleable: true,
FontPath: d2resource.Font30,
AllowFrameChange: true,
BaseFrame: repairButtonBaseFrame,
HasImage: true,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
LabelColor: greyAlpha100,
Tooltip: buttonTooltipRepair,
TooltipXOffset: buttonBuySellTooltipXOffset,
TooltipYOffset: buttonBuySellTooltipYOffset,
},
ButtonTypeRepairAll: {
XSegments: buttonBuySellSegmentsX,
YSegments: buttonBuySellSegmentsY,
DisabledFrame: buttonBuySellDisabledFrame,
DisabledColor: lightGreyAlpha75,
ResourceName: d2resource.BuySellButton,
PaletteName: d2resource.PaletteUnits,
Toggleable: true,
FontPath: d2resource.Font30,
AllowFrameChange: true,
BaseFrame: repairAllButtonBaseFrame,
HasImage: true,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
LabelColor: greyAlpha100,
Tooltip: buttonTooltipRepairAll,
TooltipXOffset: buttonBuySellTooltipXOffset,
TooltipYOffset: buttonBuySellTooltipYOffset,
},
ButtonTypeUpArrow: {
XSegments: buttonUpDownArrowSegmentsX,
YSegments: buttonUpDownArrowSegmentsY,
DisabledFrame: buttonUpDownArrowDisabledFrame,
DisabledColor: whiteAlpha100,
BaseFrame: buttonUpArrowBaseFrame,
ResourceName: d2resource.UpDownArrows,
PaletteName: d2resource.PaletteSky,
Toggleable: false,
FontPath: d2resource.Font16,
AllowFrameChange: true,
HasImage: true,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
},
ButtonTypeDownArrow: {
XSegments: buttonUpDownArrowSegmentsX,
YSegments: buttonUpDownArrowSegmentsY,
DisabledFrame: buttonUpDownArrowDisabledFrame,
DisabledColor: whiteAlpha100,
BaseFrame: buttonDownArrowBaseFrame,
ResourceName: d2resource.UpDownArrows,
PaletteName: d2resource.PaletteSky,
Toggleable: false,
FontPath: d2resource.Font16,
AllowFrameChange: true,
HasImage: true,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
},
ButtonTypeLeftArrow: {
XSegments: buttonBuySellSegmentsX,
YSegments: buttonBuySellSegmentsY,
DisabledFrame: buttonBuySellDisabledFrame,
DisabledColor: lightGreyAlpha75,
ResourceName: d2resource.BuySellButton,
PaletteName: d2resource.PaletteUnits,
Toggleable: true,
FontPath: d2resource.Font30,
AllowFrameChange: true,
BaseFrame: leftArrowButtonBaseFrame,
HasImage: true,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
LabelColor: greyAlpha100,
Tooltip: buttonTooltipLeftArrow,
TooltipXOffset: buttonBuySellTooltipXOffset,
TooltipYOffset: buttonBuySellTooltipYOffset,
},
ButtonTypeRightArrow: {
XSegments: buttonBuySellSegmentsX,
YSegments: buttonBuySellSegmentsY,
DisabledFrame: buttonBuySellDisabledFrame,
DisabledColor: lightGreyAlpha75,
ResourceName: d2resource.BuySellButton,
PaletteName: d2resource.PaletteUnits,
Toggleable: true,
FontPath: d2resource.Font30,
AllowFrameChange: true,
BaseFrame: rightArrowButtonBaseFrame,
HasImage: true,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
LabelColor: greyAlpha100,
Tooltip: buttonTooltipRightArrow,
TooltipXOffset: buttonBuySellTooltipXOffset,
TooltipYOffset: buttonBuySellTooltipYOffset,
},
ButtonTypeQuery: {
XSegments: buttonBuySellSegmentsX,
YSegments: buttonBuySellSegmentsY,
DisabledFrame: buttonBuySellDisabledFrame,
DisabledColor: lightGreyAlpha75,
ResourceName: d2resource.BuySellButton,
PaletteName: d2resource.PaletteUnits,
Toggleable: true,
FontPath: d2resource.Font30,
AllowFrameChange: true,
BaseFrame: queryButtonBaseFrame,
HasImage: true,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
LabelColor: greyAlpha100,
Tooltip: buttonTooltipQuery,
TooltipXOffset: buttonBuySellTooltipXOffset,
TooltipYOffset: buttonBuySellTooltipYOffset,
},
ButtonTypeSquelchChat: {
XSegments: buttonBuySellSegmentsX,
YSegments: buttonBuySellSegmentsY,
DisabledFrame: buttonBuySellDisabledFrame,
DisabledColor: lightGreyAlpha75,
ResourceName: d2resource.BuySellButton,
PaletteName: d2resource.PaletteUnits,
Toggleable: true,
FontPath: d2resource.Font30,
AllowFrameChange: true,
BaseFrame: squelchChatButtonBaseFrame,
HasImage: true,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
LabelColor: greyAlpha100,
Tooltip: buttonTooltipSquelchChat,
TooltipXOffset: buttonBuySellTooltipXOffset,
TooltipYOffset: buttonBuySellTooltipYOffset,
},
ButtonTypeQuestDescr: {
XSegments: buttonBuySellSegmentsX,
YSegments: buttonBuySellSegmentsY,
DisabledFrame: buttonBuySellDisabledFrame,
DisabledColor: lightGreyAlpha75,
ResourceName: d2resource.QuestLogQDescrBtn,
PaletteName: d2resource.PaletteUnits,
Toggleable: true,
FontPath: d2resource.Font30,
AllowFrameChange: true,
HasImage: true,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
LabelColor: greyAlpha100,
},
ButtonTypeTabBlank: {
XSegments: buttonTabXSegments,
YSegments: buttonTabYSegments,
DisabledFrame: 0,
DisabledColor: lightGreyAlpha75,
ResourceName: d2resource.WPTabs,
PaletteName: d2resource.PaletteUnits,
Toggleable: true,
FontPath: d2resource.Font30,
AllowFrameChange: false,
HasImage: false,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
LabelColor: greyAlpha100,
},
ButtonTypeBlankQuestBtn: {
XSegments: blankQuestButtonXSegments,
YSegments: blankQuestButtonYSegments,
DisabledFrame: blankQuestButtonDisabledFrames,
DisabledColor: lightGreyAlpha75,
ResourceName: d2resource.QuestLogDone,
PaletteName: d2resource.PaletteUnits,
Toggleable: true,
FontPath: d2resource.Font30,
AllowFrameChange: false,
HasImage: false,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
LabelColor: greyAlpha100,
},
ButtonTypeSkillTreeTab: {
XSegments: buttonSkillTreeTabXSegments,
YSegments: buttonSkillTreeTabYSegments,
DisabledFrame: buttonSkillTreeTabDisabledFrame,
DisabledColor: lightGreyAlpha75,
BaseFrame: buttonSkillTreeTabBaseFrame,
ResourceName: d2resource.SkillsPanelAmazon,
PaletteName: d2resource.PaletteSky,
Toggleable: false,
FontPath: d2resource.Font16,
AllowFrameChange: false,
HasImage: false,
FixedWidth: buttonSkillTreeTabFixedWidth,
FixedHeight: buttonSkillTreeTabFixedHeight,
LabelColor: whiteAlpha100,
},
ButtonTypeMinipanelOpenClose: {
XSegments: buttonMinipanelXSegments,
YSegments: buttonMinipanelYSegments,
DisabledFrame: buttonMinipanelOpenCloseBaseFrame,
DisabledColor: whiteAlpha100,
BaseFrame: buttonMinipanelOpenCloseBaseFrame,
ResourceName: d2resource.MenuButton,
PaletteName: d2resource.PaletteSky,
Toggleable: true,
FontPath: d2resource.Font16,
AllowFrameChange: true,
HasImage: true,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
LabelColor: whiteAlpha100,
},
ButtonTypeMinipanelCharacter: {
XSegments: buttonMinipanelXSegments,
YSegments: buttonMinipanelYSegments,
DisabledFrame: buttonMinipanelCharacterBaseFrame,
DisabledColor: whiteAlpha100,
BaseFrame: buttonMinipanelCharacterBaseFrame,
ResourceName: d2resource.MinipanelButton,
PaletteName: d2resource.PaletteSky,
Toggleable: false,
FontPath: d2resource.Font16,
AllowFrameChange: true,
HasImage: true,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
LabelColor: whiteAlpha100,
},
ButtonTypeMinipanelInventory: {
XSegments: buttonMinipanelXSegments,
YSegments: buttonMinipanelYSegments,
DisabledFrame: buttonMinipanelInventoryBaseFrame,
DisabledColor: whiteAlpha100,
BaseFrame: buttonMinipanelInventoryBaseFrame,
ResourceName: d2resource.MinipanelButton,
PaletteName: d2resource.PaletteSky,
Toggleable: false,
FontPath: d2resource.Font16,
AllowFrameChange: true,
HasImage: true,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
LabelColor: whiteAlpha100,
},
ButtonTypeMinipanelSkill: {
XSegments: buttonMinipanelXSegments,
YSegments: buttonMinipanelYSegments,
DisabledFrame: buttonMinipanelSkilltreeBaseFrame,
DisabledColor: whiteAlpha100,
BaseFrame: buttonMinipanelSkilltreeBaseFrame,
ResourceName: d2resource.MinipanelButton,
PaletteName: d2resource.PaletteSky,
Toggleable: false,
FontPath: d2resource.Font16,
AllowFrameChange: true,
HasImage: true,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
LabelColor: whiteAlpha100,
},
ButtonTypeMinipanelParty: {
XSegments: buttonMinipanelXSegments,
YSegments: buttonMinipanelYSegments,
DisabledFrame: buttonMinipanelPartyBaseFrame,
DisabledColor: whiteAlpha100,
BaseFrame: buttonMinipanelPartyBaseFrame,
ResourceName: d2resource.MinipanelButton,
PaletteName: d2resource.PaletteSky,
Toggleable: false,
FontPath: d2resource.Font16,
AllowFrameChange: true,
HasImage: true,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
LabelColor: whiteAlpha100,
},
ButtonTypeMinipanelAutomap: {
XSegments: buttonMinipanelXSegments,
YSegments: buttonMinipanelYSegments,
DisabledFrame: buttonMinipanelAutomapBaseFrame,
DisabledColor: whiteAlpha100,
BaseFrame: buttonMinipanelAutomapBaseFrame,
ResourceName: d2resource.MinipanelButton,
PaletteName: d2resource.PaletteSky,
Toggleable: false,
FontPath: d2resource.Font16,
AllowFrameChange: true,
HasImage: true,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
LabelColor: whiteAlpha100,
},
ButtonTypeMinipanelMessage: {
XSegments: buttonMinipanelXSegments,
YSegments: buttonMinipanelYSegments,
DisabledFrame: buttonMinipanelMessageBaseFrame,
DisabledColor: whiteAlpha100,
BaseFrame: buttonMinipanelMessageBaseFrame,
ResourceName: d2resource.MinipanelButton,
PaletteName: d2resource.PaletteSky,
Toggleable: false,
FontPath: d2resource.Font16,
AllowFrameChange: true,
HasImage: true,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
LabelColor: whiteAlpha100,
},
ButtonTypeMinipanelQuest: {
XSegments: buttonMinipanelXSegments,
YSegments: buttonMinipanelYSegments,
DisabledFrame: buttonMinipanelQuestBaseFrame,
DisabledColor: whiteAlpha100,
BaseFrame: buttonMinipanelQuestBaseFrame,
ResourceName: d2resource.MinipanelButton,
PaletteName: d2resource.PaletteSky,
Toggleable: false,
FontPath: d2resource.Font16,
AllowFrameChange: true,
HasImage: true,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
LabelColor: whiteAlpha100,
},
ButtonTypeMinipanelMen: {
XSegments: buttonMinipanelXSegments,
YSegments: buttonMinipanelYSegments,
DisabledFrame: buttonMinipanelMenBaseFrame,
DisabledColor: whiteAlpha100,
BaseFrame: buttonMinipanelMenBaseFrame,
ResourceName: d2resource.MinipanelButton,
PaletteName: d2resource.PaletteSky,
Toggleable: false,
FontPath: d2resource.Font16,
AllowFrameChange: true,
HasImage: true,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
LabelColor: whiteAlpha100,
},
ButtonTypeAddSkill: {
XSegments: buttonAddSkillSegmentsX,
YSegments: buttonAddSkillSegmentsY,
DisabledFrame: buttonAddSkillDisabledFrame,
DisabledColor: whiteAlpha100,
ResourceName: d2resource.AddSkillButton,
PaletteName: d2resource.PaletteSky,
Toggleable: true,
FontPath: d2resource.Font16,
AllowFrameChange: true,
HasImage: true,
FixedWidth: ButtonNoFixedWidth,
FixedHeight: ButtonNoFixedHeight,
},
}
}
// static check to ensure button implements clickable widget
var _ ClickableWidget = &Button{}
// Button defines a standard wide UI button
type Button struct {
*BaseWidget
buttonLayout ButtonLayout
normalSurface d2interface.Surface
pressedSurface d2interface.Surface
toggledSurface d2interface.Surface
pressedToggledSurface d2interface.Surface
disabledSurface d2interface.Surface
onClick func()
enabled bool
pressed bool
toggled bool
tooltip *Tooltip
}
// NewButton creates an instance of Button
func (ui *UIManager) NewButton(buttonType ButtonType, text string) *Button {
base := NewBaseWidget(ui)
base.SetVisible(true)
btn := &Button{
BaseWidget: base,
enabled: true,
pressed: false,
}
buttonLayout := getButtonLayouts()[buttonType]
btn.buttonLayout = buttonLayout
lbl := ui.NewLabel(buttonLayout.FontPath, d2resource.PaletteUnits)
lbl.SetText(text)
lbl.Color[0] = d2util.Color(buttonLayout.LabelColor)
lbl.Alignment = HorizontalAlignCenter
buttonSprite, err := ui.NewSprite(buttonLayout.ResourceName, buttonLayout.PaletteName)
if err != nil {
ui.Error(err.Error())
return nil
}
if buttonLayout.FixedWidth > 0 {
btn.width = buttonLayout.FixedWidth
} else {
for i := 0; i < buttonLayout.XSegments; i++ {
w, _, frameSizeErr := buttonSprite.GetFrameSize(i)
if frameSizeErr != nil {
ui.Error(frameSizeErr.Error())
return nil
}
btn.width += w
}
}
if buttonLayout.FixedHeight > 0 {
btn.height = buttonLayout.FixedHeight
} else {
for i := 0; i < buttonLayout.YSegments; i++ {
_, h, frameSizeErr := buttonSprite.GetFrameSize(i * buttonLayout.YSegments)
if frameSizeErr != nil {
ui.Error(frameSizeErr.Error())
return nil
}
btn.height += h
}
}
btn.normalSurface = ui.renderer.NewSurface(btn.width, btn.height)
buttonSprite.SetPosition(0, 0)
buttonSprite.SetEffect(d2enum.DrawEffectModulate)
btn.createTooltip()
ui.addWidget(btn) // important that this comes before prerenderStates!
btn.prerenderStates(buttonSprite, &buttonLayout, lbl)
return btn
}
type buttonStateDescriptor struct {
baseFrame int
offsetX, offsetY int
prerenderdestination *d2interface.Surface
fmtErr string
}
func (v *Button) createTooltip() {
var t *Tooltip
switch v.buttonLayout.Tooltip {
case buttonTooltipNone:
return
case buttonTooltipClose:
t = v.manager.NewTooltip(d2resource.Font16, d2resource.PaletteSky, TooltipXCenter, TooltipYBottom)
t.SetText(v.manager.asset.TranslateString("strClose"))
case buttonTooltipOk:
t = v.manager.NewTooltip(d2resource.Font16, d2resource.PaletteSky, TooltipXCenter, TooltipYBottom)
t.SetText(v.manager.asset.TranslateLabel(d2enum.OKLabel))
case buttonTooltipBuy:
t = v.manager.NewTooltip(d2resource.Font16, d2resource.PaletteSky, TooltipXCenter, TooltipYBottom)
t.SetText(v.manager.asset.TranslateString("NPCPurchaseItems"))
case buttonTooltipSell:
t = v.manager.NewTooltip(d2resource.Font16, d2resource.PaletteSky, TooltipXCenter, TooltipYBottom)
t.SetText(v.manager.asset.TranslateString("NPCSellItems"))
case buttonTooltipRepair:
t = v.manager.NewTooltip(d2resource.Font16, d2resource.PaletteSky, TooltipXCenter, TooltipYBottom)
t.SetText(v.manager.asset.TranslateString("NPCRepairItems"))
case buttonTooltipRepairAll:
t = v.manager.NewTooltip(d2resource.Font16, d2resource.PaletteSky, TooltipXCenter, TooltipYBottom)
t.SetText(v.manager.asset.TranslateLabel(d2enum.RepairAll))
case buttonTooltipLeftArrow:
t = v.manager.NewTooltip(d2resource.Font16, d2resource.PaletteSky, TooltipXCenter, TooltipYBottom)
t.SetText(v.manager.asset.TranslateString("KeyLeft"))
case buttonTooltipRightArrow:
t = v.manager.NewTooltip(d2resource.Font16, d2resource.PaletteSky, TooltipXCenter, TooltipYBottom)
t.SetText(v.manager.asset.TranslateString("KeyRight"))
case buttonTooltipQuery:
t = v.manager.NewTooltip(d2resource.Font16, d2resource.PaletteSky, TooltipXCenter, TooltipYBottom)
t.SetText(v.manager.asset.TranslateString("")) // need to be set up
case buttonTooltipSquelchChat:
t = v.manager.NewTooltip(d2resource.Font16, d2resource.PaletteSky, TooltipXCenter, TooltipYBottom)
t.SetText(v.manager.asset.TranslateString("strParty19")) // need to be verivied
}
t.SetVisible(false)
v.SetTooltip(t)
}
func (v *Button) prerenderStates(btnSprite *Sprite, btnLayout *ButtonLayout, label *Label) {
numButtonStates := btnSprite.GetFrameCount() / (btnLayout.XSegments * btnLayout.YSegments)
// buttons always have a base image
if v.buttonLayout.HasImage {
btnSprite.RenderSegmented(v.normalSurface, btnLayout.XSegments,
btnLayout.YSegments, btnLayout.BaseFrame)
}
_, labelHeight := label.GetSize()
textY := half(v.height - labelHeight)
xOffset := half(v.width)
label.SetPosition(xOffset, textY)
label.Render(v.normalSurface)
if !btnLayout.AllowFrameChange {
return
}
xSeg, ySeg, baseFrame := btnLayout.XSegments, btnLayout.YSegments, btnLayout.BaseFrame
buttonStateConfigs := make([]*buttonStateDescriptor, 0)
// pressed button
if numButtonStates > buttonStatePressed {
state := &buttonStateDescriptor{
baseFrame + buttonStatePressed,
xOffset - pressedButtonOffset, textY + pressedButtonOffset,
&v.pressedSurface,
"failed to render button pressedSurface, err: %v\n",
}
buttonStateConfigs = append(buttonStateConfigs, state)
}
// toggle button
if numButtonStates > buttonStateToggled {
buttonStateConfigs = append(buttonStateConfigs, &buttonStateDescriptor{
baseFrame + buttonStateToggled,
xOffset, textY,
&v.toggledSurface,
"failed to render button toggledSurface, err: %v\n",
})
}
// pressed+toggled
if numButtonStates > buttonStatePressedToggled {
buttonStateConfigs = append(buttonStateConfigs, &buttonStateDescriptor{
baseFrame + buttonStatePressedToggled,
xOffset, textY,
&v.pressedToggledSurface,
"failed to render button pressedToggledSurface, err: %v\n",
})
}
// disabled button
if btnLayout.DisabledFrame != -1 {
disabledState := &buttonStateDescriptor{
btnLayout.DisabledFrame,
xOffset, textY,
&v.disabledSurface,
"failed to render button disabledSurface, err: %v\n",
}
buttonStateConfigs = append(buttonStateConfigs, disabledState)
}
for stateIdx, w, h := 0, v.width, v.height; stateIdx < len(buttonStateConfigs); stateIdx++ {
state := buttonStateConfigs[stateIdx]
if stateIdx > 1 && btnLayout.ResourceName == d2resource.BuySellButton {
// Without returning early, the button UI gets all subsequent (unrelated) frames
// stacked on top. Only 2 frames from this sprite are applicable to the button
// in question. The presentation is incorrect without this hack!
continue
}
surface := v.manager.renderer.NewSurface(w, h)
*state.prerenderdestination = surface
btnSprite.RenderSegmented(*state.prerenderdestination, xSeg, ySeg, state.baseFrame)
label.SetPosition(state.offsetX, state.offsetY)
label.Render(*state.prerenderdestination)
}
}
// OnActivated defines the callback handler for the activate event
func (v *Button) OnActivated(callback func()) {
v.onClick = callback
}
// Activate calls the on activated callback handler, if any
func (v *Button) Activate() {
if v.onClick == nil {
return
}
v.onClick()
}
// Render renders the button
func (v *Button) Render(target d2interface.Surface) {
target.PushFilter(d2enum.FilterNearest)
defer target.Pop()
target.PushTranslation(v.x, v.y)
defer target.Pop()
switch {
case !v.enabled:
target.PushColor(d2util.Color(v.buttonLayout.DisabledColor))
defer target.Pop()
if v.toggled {
target.Render(v.toggledSurface)
} else if v.buttonLayout.HasImage { // it allows to use SetEnabled(false) for non-image budons
target.Render(v.disabledSurface)
}
case v.toggled && v.pressed:
target.Render(v.pressedToggledSurface)
case v.pressed:
if v.buttonLayout.AllowFrameChange {
target.Render(v.pressedSurface)
} else {
target.Render(v.normalSurface)
}
case v.toggled:
target.Render(v.toggledSurface)
default:
target.Render(v.normalSurface)
}
}
// Toggle negates the toggled state of the button
func (v *Button) Toggle() {
v.toggled = !v.toggled
}
// GetToggled returns the toggled state of the button
func (v *Button) GetToggled() bool {
return v.toggled
}
// Advance advances the button state
func (v *Button) Advance(_ float64) error {
return nil
}
// GetEnabled returns the enabled state
func (v *Button) GetEnabled() bool {
return v.enabled
}
// SetEnabled sets the enabled state
func (v *Button) SetEnabled(enabled bool) {
v.enabled = enabled
}
// GetPressed returns the pressed state of the button
func (v *Button) GetPressed() bool {
return v.pressed
}
// SetPressed sets the pressed state of the button
func (v *Button) SetPressed(pressed bool) {
v.pressed = pressed
}
// SetVisible sets the pressed state of the button
func (v *Button) SetVisible(visible bool) {
v.BaseWidget.SetVisible(visible)
if v.isHovered() && !visible {
v.hoverEnd()
}
}
// SetPosition sets the position of the widget
func (v *Button) SetPosition(x, y int) {
v.BaseWidget.SetPosition(x, y)
if v.buttonLayout.Tooltip != buttonTooltipNone {
v.tooltip.SetPosition(x+v.buttonLayout.TooltipXOffset, y+v.buttonLayout.TooltipYOffset)
}
}
// SetTooltip adds a tooltip to the button
func (v *Button) SetTooltip(t *Tooltip) {
v.tooltip = t
v.OnHoverStart(func() { v.tooltip.SetVisible(true) })
v.OnHoverEnd(func() { v.tooltip.SetVisible(false) })
}
func half(n int) int {
return n / 2
}