mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-19 10:56:07 -05:00
47 lines
1.1 KiB
Go
47 lines
1.1 KiB
Go
package d2render
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type CompositeMode int
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const (
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// Regular alpha blending
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// c_out = c_src + c_dst × (1 - α_src)
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CompositeModeSourceOver = CompositeMode(1)
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// c_out = 0
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CompositeModeClear = CompositeMode(2)
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// c_out = c_src
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CompositeModeCopy = CompositeMode(3)
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// c_out = c_dst
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CompositeModeDestination = CompositeMode(4)
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// c_out = c_src × (1 - α_dst) + c_dst
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CompositeModeDestinationOver = CompositeMode(5)
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// c_out = c_src × α_dst
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CompositeModeSourceIn = CompositeMode(6)
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// c_out = c_dst × α_src
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CompositeModeDestinationIn = CompositeMode(7)
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// c_out = c_src × (1 - α_dst)
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CompositeModeSourceOut = CompositeMode(8)
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// c_out = c_dst × (1 - α_src)
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CompositeModeDestinationOut = CompositeMode(9)
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// c_out = c_src × α_dst + c_dst × (1 - α_src)
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CompositeModeSourceAtop = CompositeMode(10)
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// c_out = c_src × (1 - α_dst) + c_dst × α_src
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CompositeModeDestinationAtop = CompositeMode(11)
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// c_out = c_src × (1 - α_dst) + c_dst × (1 - α_src)
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CompositeModeXor = CompositeMode(12)
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// Sum of source and destination (a.k.a. 'plus' or 'additive')
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// c_out = c_src + c_dst
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CompositeModeLighter = CompositeMode(13)
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)
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