mirror of
https://github.com/OpenDiablo2/OpenDiablo2
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87d531814d
*`StreamReader.Read` methods now return errors The other edits in this commit are related to cleaning up lint errors caused by the changes to StreamReader
37 lines
922 B
Go
37 lines
922 B
Go
package d2gamescreen
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import (
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"github.com/OpenDiablo2/OpenDiablo2/d2common/d2data/d2video"
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"github.com/OpenDiablo2/OpenDiablo2/d2core/d2asset"
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"github.com/OpenDiablo2/OpenDiablo2/d2core/d2screen"
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)
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// BlizzardIntro represents the Blizzard Intro screen
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type BlizzardIntro struct {
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asset *d2asset.AssetManager
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videoDecoder *d2video.BinkDecoder
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}
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// CreateBlizzardIntro creates a Blizzard Intro screen
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func CreateBlizzardIntro(asset *d2asset.AssetManager) *BlizzardIntro {
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return &BlizzardIntro{
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asset: asset,
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}
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}
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// OnLoad loads the resources for the Blizzard Intro screen
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func (v *BlizzardIntro) OnLoad(loading d2screen.LoadingState) {
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videoBytes, err := v.asset.LoadFile("/data/local/video/BlizNorth640x480.bik")
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if err != nil {
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loading.Error(err)
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return
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}
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loading.Progress(fiftyPercent)
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v.videoDecoder, err = d2video.CreateBinkDecoder(videoBytes)
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if err != nil {
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loading.Error(err)
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}
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}
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