mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-02 17:27:23 -04:00
137 lines
4.4 KiB
C#
137 lines
4.4 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Drawing;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace OpenDiablo2.Common.Models
|
|
{
|
|
|
|
public class ImageFrame : IDisposable
|
|
{
|
|
public UInt32 Flip;
|
|
public UInt32 Width;
|
|
public UInt32 Height;
|
|
public Int32 OffsetX;
|
|
public Int32 OffsetY; // from bottom border, not up
|
|
public UInt32 Unknown;
|
|
public UInt32 NextBlock;
|
|
public UInt32 Length;
|
|
public Int16[] ImageData;
|
|
|
|
public void Dispose()
|
|
{
|
|
ImageData = new Int16[0];
|
|
}
|
|
|
|
public Color GetColor(int x, int y, Palette palette)
|
|
{
|
|
var index = ImageData[x + (y * Width)];
|
|
if (index == -1)
|
|
return Color.Transparent;
|
|
|
|
var color = palette.Colors[(int)index];
|
|
|
|
return Color.FromArgb(255, color.R, color.G, color.B);
|
|
}
|
|
}
|
|
|
|
public sealed class ImageSet : IDisposable
|
|
{
|
|
static readonly log4net.ILog log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
|
|
|
|
private UInt32 version;
|
|
private UInt32 unknown1; // 01 00 00 00 ???
|
|
private UInt32 unknown2; // 00 00 00 00 ???
|
|
private UInt32 termination; // EE EE EE EE or CD CD CD CD ???
|
|
private UInt32[] framePointers;
|
|
public ImageFrame[] Frames { get; private set; }
|
|
|
|
public UInt32 Directions { get; private set; }
|
|
public UInt32 FramesPerDirection { get; private set; }
|
|
|
|
public static ImageSet LoadFromStream(Stream stream)
|
|
{
|
|
var br = new BinaryReader(stream);
|
|
var result = new ImageSet
|
|
{
|
|
version = br.ReadUInt32(),
|
|
unknown1 = br.ReadUInt32(),
|
|
unknown2 = br.ReadUInt32(),
|
|
termination = br.ReadUInt32(),
|
|
Directions = br.ReadUInt32(),
|
|
FramesPerDirection = br.ReadUInt32()
|
|
};
|
|
|
|
result.framePointers = new uint[result.Directions * result.FramesPerDirection];
|
|
for (var i = 0; i < result.Directions * result.FramesPerDirection; i++)
|
|
result.framePointers[i] = br.ReadUInt32();
|
|
|
|
result.Frames = new ImageFrame[result.Directions * result.FramesPerDirection];
|
|
for (var i = 0; i < result.Directions * result.FramesPerDirection; i++)
|
|
{
|
|
stream.Seek(result.framePointers[i], SeekOrigin.Begin);
|
|
|
|
result.Frames[i] = new ImageFrame
|
|
{
|
|
Flip = br.ReadUInt32(),
|
|
Width = br.ReadUInt32(),
|
|
Height = br.ReadUInt32(),
|
|
OffsetX = br.ReadInt32(),
|
|
OffsetY = br.ReadInt32(),
|
|
Unknown = br.ReadUInt32(),
|
|
NextBlock = br.ReadUInt32(),
|
|
Length = br.ReadUInt32()
|
|
};
|
|
|
|
result.Frames[i].ImageData = new Int16[result.Frames[i].Width * result.Frames[i].Height];
|
|
for (int ty = 0; ty < result.Frames[i].Height; ty++)
|
|
for (int tx = 0; tx < result.Frames[i].Width; tx++)
|
|
result.Frames[i].ImageData[tx + (ty * result.Frames[i].Width)] = -1;
|
|
|
|
|
|
int x = 0;
|
|
int y = (int)result.Frames[i].Height - 1;
|
|
while (true)
|
|
{
|
|
var b = br.ReadByte();
|
|
if (b == 0x80)
|
|
{
|
|
if (y == 0)
|
|
break;
|
|
|
|
y--;
|
|
x = 0;
|
|
continue;
|
|
}
|
|
|
|
if ((b & 0x80) > 0)
|
|
{
|
|
var transparentPixelsToWrite = b & 0x7F;
|
|
|
|
Enumerable.Repeat<Int16>(-1, transparentPixelsToWrite).ToArray()
|
|
.CopyTo(result.Frames[i].ImageData, x + (y * result.Frames[i].Width));
|
|
x += transparentPixelsToWrite;
|
|
|
|
continue;
|
|
}
|
|
|
|
|
|
br.ReadBytes(b).CopyTo(result.Frames[i].ImageData, x + (y * result.Frames[i].Width));
|
|
x += b;
|
|
|
|
|
|
|
|
}
|
|
}
|
|
return result;
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
}
|
|
}
|
|
}
|