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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-07-03 11:55:22 +00:00
OpenDiablo2/d2core/d2render/ebiten
Maxime Lavigne (malavv) 3990df3bac
Fixes #496 and improves memory consumption on render of game_controls (#501)
* Fixes #496 using ebiten.SubImage to Render Section of a Surface.

I had to add matching functions to both animation and sprite to get it to be called
for a sprite object.

* Fixed linter warning on comments for Sprite and Animation.

* Removing what's remaining of the old Sprite re-generation and caching.
2020-06-30 12:43:13 -04:00
..
color_convert.go Refectoring to reduce code warnings (#283) 2020-02-01 21:51:49 -05:00
composite_mode_helper.go More linting (#500) 2020-06-30 09:58:53 -04:00
ebiten_renderer.go minor edits (#486) 2020-06-29 00:41:58 -04:00
ebiten_surface.go Fixes #496 and improves memory consumption on render of game_controls (#501) 2020-06-30 12:43:13 -04:00
filter_helper.go minor edits (#486) 2020-06-29 00:41:58 -04:00
surface_state.go Object Highlights (#476) 2020-06-27 18:58:41 -04:00