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271673851a
* Added RecordManager implementation to remove d2datadict singletons * fix object lookup test
20 lines
705 B
Go
20 lines
705 B
Go
package d2records
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// Shrines contains the Unique Appellations
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type Shrines map[string]*ShrineRecord
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// ShrineRecord is a representation of a row from shrines.txt
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type ShrineRecord struct {
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ShrineType string // None, Recharge, Booster, or Magic
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ShrineName string // Name of the Shrine
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Effect string // Effect on the player
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Code int // Unique identifier
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Arg0 int // ? (0-400)
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Arg1 int // ? (0-2000)
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DurationFrames int // How long the shrine lasts in frames
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ResetTimeMinutes int // How many minutes until the shrine resets?
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Rarity int // 1-3
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EffectClass int // 0-4
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LevelMin int // 0-32
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}
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