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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-09-06 11:34:15 -04:00
OpenDiablo2/d2common/d2util
gravestench 5ac03d6f49
refactored game bootstrap, removed d2config.Config singleton (#899)
* Remove d2config.Config singleton

* refactored config file bootstrap
* `d2loader.Loader` adds the config directories during init
* `d2asset.AssetManager` loads the config file during init
* mpq verification logic removed from d2config; this is done by d2loader
* added `errorMessage` to `d2app.App` for setting the error message for the error screen.

* fixed loader test
2020-11-03 07:54:15 -05:00
..
assets Adds error handling everywhere (#743) 2020-09-23 13:30:54 -04:00
debug_print.go migrate to ebiten v2.0 API (#860) 2020-10-28 14:17:42 -04:00
doc.go Lint error cleanup1 (#779) 2020-10-22 01:12:06 -04:00
logger_test.go refactored logging in d2loader, d2record, and d2asset (#898) 2020-11-02 21:23:07 -05:00
logger.go refactored game bootstrap, removed d2config.Config singleton (#899) 2020-11-03 07:54:15 -05:00
palette.go fixed all golint type lint errors (#780) 2020-10-21 23:41:21 -07:00
rgba_color.go refactored logging in d2loader, d2record, and d2asset (#898) 2020-11-02 21:23:07 -05:00
stringutils.go organize d2common pakage (#716) 2020-09-08 15:58:35 -04:00
timeutils.go organize d2common pakage (#716) 2020-09-08 15:58:35 -04:00