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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-09-14 15:28:11 -04:00
OpenDiablo2/d2render
Ziemas 51d78bfcbf Draw object layers in order and generally untangle the direction mess. (#239)
* Implement drawing COF Layers by priority

Hack it up by using always draw order for direction 0 until we get a
better handle on directions in the engine.

* Take directions in "cof directions"

Transform into dcc directions for loading frames.

* Set characters to dir 0 in char select.

Direction 0 is now facing down universally
2019-11-26 21:04:36 -05:00
..
d2mapengine Dumb debug printf removed (#233) 2019-11-24 01:16:36 -05:00
d2ui Extract sprite from dc6 from D2Shared (#234) 2019-11-24 17:58:23 -05:00
animated_entity.go Draw object layers in order and generally untangle the direction mess. (#239) 2019-11-26 21:04:36 -05:00
sprite.go Extract sprite from dc6 from D2Shared (#234) 2019-11-24 17:58:23 -05:00