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https://github.com/OpenDiablo2/OpenDiablo2
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e4c84c4fb9
* Take directions in the range of 0-63 * Shift direction handling in animation further back * Don't need to get the DCC direction here. Because it was added to animation. * Check direction is within range |
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.. | ||
common_data.go | ||
dcc_cell.go | ||
dcc_direction_frame.go | ||
dcc_direction.go | ||
dcc_pixel_buffer_entry.go | ||
dcc.go |