mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-02 17:27:23 -04:00
32 lines
1.1 KiB
C#
32 lines
1.1 KiB
C#
using Autofac;
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using OpenDiablo2.Common.Attributes;
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using OpenDiablo2.Common.Interfaces;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace OpenDiablo2.Scenes
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{
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public sealed class AutofacModule : Module
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{
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private static readonly log4net.ILog log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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protected override void Load(ContainerBuilder builder)
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{
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log.Info("Configuring OpenDiablo2.Scenes service implementations.");
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var types = ThisAssembly.GetTypes().Where(x => typeof(IScene).IsAssignableFrom(x) && x.IsClass);
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foreach (var type in types)
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{
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var att = type.GetCustomAttributes(true).First(x => typeof(SceneAttribute).IsAssignableFrom(x.GetType())) as SceneAttribute;
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builder
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.RegisterType(type)
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.Keyed<IScene>(att.SceneName)
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.InstancePerDependency();
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}
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}
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}
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}
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