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Mobs
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Mob and Playerstate (#31)
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2018-11-29 21:20:29 -05:00 |
eAnimationFrame.cs
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Initial commit for animation decoding (not finished). Minor fixups.
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2018-12-05 22:29:45 -05:00 |
eArmorType.cs
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Initial commit for animation decoding (not finished). Minor fixups.
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2018-12-05 22:29:45 -05:00 |
eButtonType.cs
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Mob and Playerstate (#31)
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2018-11-29 21:20:29 -05:00 |
eCompositType.cs
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Initial commit for animation decoding (not finished). Minor fixups.
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2018-12-05 22:29:45 -05:00 |
eDamageTypes.cs
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Mob and Playerstate (#31)
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2018-11-29 21:20:29 -05:00 |
eDrawEffect.cs
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Initial commit for animation decoding (not finished). Minor fixups.
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2018-12-05 22:29:45 -05:00 |
eHero.cs
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Initial commit for animation decoding (not finished). Minor fixups.
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2018-12-05 22:29:45 -05:00 |
eItemContainerType.cs
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Inventory Slots Management (#32)
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2018-12-02 16:34:00 -05:00 |
eLevelId.cs
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Filled out eLevelId enum (#16)
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2018-11-25 14:12:25 -05:00 |
eLevelSubType.cs
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Fixed enum error. Allow multiple loads of same map id.
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2018-11-28 21:26:29 -05:00 |
eMessageFrameType.cs
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Added move request frame. Inventory and character panels now offset map rendering appropriately.
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2018-12-01 15:22:55 -05:00 |
eMobFlags.cs
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Mob and Playerstate (#31)
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2018-11-29 21:20:29 -05:00 |
eMobMode.cs
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Initial commit for animation decoding (not finished). Minor fixups.
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2018-12-05 22:29:45 -05:00 |
eMovementType.cs
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Added move request frame. Inventory and character panels now offset map rendering appropriately.
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2018-12-01 15:22:55 -05:00 |
eMPQFormatVersion.cs
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Initial commit
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2018-11-22 00:18:42 -05:00 |
ePanelFrameType.cs
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refactoring of minipanel (#36)
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2018-12-07 18:45:23 -05:00 |
eRenderCellType.cs
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Added support for multiple maps. And cached the caches.
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2018-11-28 19:28:41 -05:00 |
eSceneType.cs
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Change scene names to enums. Started adding GPL headers and comments.
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2018-12-08 09:12:40 -05:00 |
eSessionType.cs
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Started work on session manager. Fixed mouse rendering logic.
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2018-11-29 23:26:51 -05:00 |
eStatModifierType.cs
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Mob and Playerstate (#31)
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2018-11-29 21:20:29 -05:00 |
eTextAlign.cs
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Added support for label and button text wrappping and alignment.
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2018-11-28 23:03:32 -05:00 |
eWeaponClass.cs
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Initial commit for animation decoding (not finished). Minor fixups.
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2018-12-05 22:29:45 -05:00 |
eWildBorder.cs
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Map engine now fully supports multi-map rendering.
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2018-11-28 21:20:01 -05:00 |