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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-19 19:06:45 -05:00
OpenDiablo2/OpenDiablo2.Core
2018-12-15 17:49:59 -05:00
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GameState Merge branch 'master' of github.com:essial/OpenDiablo2 2018-12-15 17:49:59 -05:00
Map Engine Restructured how movement works. Restructured network protocols. Player ID is now GUID based. 2018-12-15 17:42:36 -05:00
Properties Initial commit 2018-11-22 00:18:42 -05:00
UI Merge branch 'master' of github.com:essial/OpenDiablo2 2018-12-15 17:49:59 -05:00
app.config Created ServiceBus project and moved interfaces to subfolders. 2018-11-29 22:12:40 -05:00
AutofacModule.cs Restructured how movement works. Restructured network protocols. Player ID is now GUID based. 2018-12-15 17:42:36 -05:00
Cache.cs Lots of optimizations. 2018-12-09 14:55:01 -05:00
EngineDataManager.cs Address Patch MPQ Issue (#52) 2018-12-15 12:18:32 -05:00
GameEngine.cs Fixed animation glitches. Started work in animation priority. Fixed memory issues 2018-12-11 18:15:50 -05:00
ItemManager.cs Inventory based on hero type (#43) 2018-12-11 02:25:41 -03:00
MPQProvider.cs Render body parts based on torso (#54) 2018-12-15 17:40:23 -05:00
OpenDiablo2.Core.csproj Restructured how movement works. Restructured network protocols. Player ID is now GUID based. 2018-12-15 17:42:36 -05:00
packages.config Minor updates to map engine. 2018-12-10 21:43:06 -05:00
ResourceManager.cs Added support for equipment rendering. Cleaned up player equipment strucs 2018-12-12 17:39:32 -05:00
TextDictionary.cs More refactoring 2018-12-08 13:31:50 -05:00