mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-18 02:16:23 -05:00
5e0e51d5e2
* Adding setters/getters so that state management can be maintained internally when the ds1 struct is altered * Adding unit tests for DS1
56 lines
1.1 KiB
Go
56 lines
1.1 KiB
Go
package d2config
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import (
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"os/user"
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"path/filepath"
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"runtime"
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)
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// DefaultConfig creates and returns a default configuration
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func DefaultConfig() *Configuration {
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const (
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defaultSfxVolume = 1.0
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defaultBgmVolume = 0.3
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)
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config := &Configuration{
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FullScreen: false,
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TicksPerSecond: -1,
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RunInBackground: true,
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VsyncEnabled: true,
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SfxVolume: defaultSfxVolume,
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BgmVolume: defaultBgmVolume,
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MpqPath: "C:/Program files (x86)/Diablo II",
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Backend: "Ebiten",
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MpqLoadOrder: []string{
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"patch_d2.mpq",
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"d2exp.mpq",
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"d2xmusic.mpq",
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"d2xtalk.mpq",
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"d2xvideo.mpq",
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"d2data.mpq",
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"d2char.mpq",
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"d2music.mpq",
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"d2sfx.mpq",
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"d2video.mpq",
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"d2speech.mpq",
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},
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path: DefaultConfigPath(),
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}
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switch runtime.GOOS {
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case "windows":
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if runtime.GOARCH == "386" {
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config.MpqPath = "C:/Program files/Diablo II"
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}
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case "darwin":
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config.MpqPath = "/Applications/Diablo II/"
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case "linux":
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if usr, err := user.Current(); err == nil {
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config.MpqPath = filepath.Join(usr.HomeDir, ".wine", "drive_c", "Program Files (x86)", "Diablo II")
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}
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}
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return config
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}
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