1
1
mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-10-15 22:54:35 -04:00
OpenDiablo2/d2networking/d2netpacket
Thomas Christlieb 40cc421f51
Saving and loading game data, Fixes #868 #799 (#883)
* saving of player should be done on the server. That's also where the loading happens.

* refactor nearly everything, but this time it looks not that bad...

* MAke Linter happy

* Typo... uuups
2020-10-31 14:30:08 -04:00
..
d2netpackettype Saving and loading game data, Fixes #868 #799 (#883) 2020-10-31 14:30:08 -04:00
doc.go
net_packet.go
packet_add_player.go Saving and loading game data, Fixes #868 #799 (#883) 2020-10-31 14:30:08 -04:00
packet_generate_map.go
packet_item_spawn.go
packet_move_player.go
packet_ping.go
packet_player_cast.go
packet_player_connection_request.go
packet_player_disconnect_request.go
packet_pong.go
packet_save_player.go Saving and loading game data, Fixes #868 #799 (#883) 2020-10-31 14:30:08 -04:00
packet_server_closed.go
packet_update_server_info.go