mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2025-02-09 10:06:35 -05:00
* saving of player should be done on the server. That's also where the loading happens. * refactor nearly everything, but this time it looks not that bad... * MAke Linter happy * Typo... uuups |
||
---|---|---|
.. | ||
d2clientconnectiontype | ||
d2localclient | ||
d2remoteclient | ||
doc.go | ||
game_client.go | ||
server_connection.go |