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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-02 17:27:23 -04:00
OpenDiablo2/d2common/d2datautils/stream_reader.go
gravestench 87d531814d d2datautil.StreamReader refactor
*`StreamReader.Read` methods now return errors

The other edits in this commit are related to cleaning up lint errors
caused by the changes to StreamReader
2021-01-12 10:26:27 -08:00

150 lines
3.2 KiB
Go

package d2datautils
import (
"io"
)
const (
bytesPerint16 = 2
bytesPerint32 = 4
bytesPerint64 = 8
)
// StreamReader allows you to read data from a byte array in various formats
type StreamReader struct {
data []byte
position uint64
}
// CreateStreamReader creates an instance of the stream reader
func CreateStreamReader(source []byte) *StreamReader {
result := &StreamReader{
data: source,
position: 0,
}
return result
}
// ReadByte reads a byte from the stream
func (v *StreamReader) ReadByte() (byte, error) {
if v.position >= v.Size() {
return 0, io.EOF
}
result := v.data[v.position]
v.position++
return result, nil
}
// ReadInt16 returns a int16 word from the stream
func (v *StreamReader) ReadInt16() (int16, error) {
b, err := v.ReadUInt16()
return int16(b), err
}
// ReadUInt16 returns a uint16 word from the stream
func (v *StreamReader) ReadUInt16() (uint16, error) {
b, err := v.ReadBytes(bytesPerint16)
if err != nil {
return 0, err
}
return uint16(b[0]) | uint16(b[1])<<8, err
}
// ReadInt32 returns an int32 dword from the stream
func (v *StreamReader) ReadInt32() (int32, error) {
b, err := v.ReadUInt32()
return int32(b), err
}
// ReadUInt32 returns a uint32 dword from the stream
//nolint
func (v *StreamReader) ReadUInt32() (uint32, error) {
b, err := v.ReadBytes(bytesPerint32)
if err != nil {
return 0, err
}
return uint32(b[0]) | uint32(b[1])<<8 | uint32(b[2])<<16 | uint32(b[3])<<24, err
}
// ReadInt64 returns a uint64 qword from the stream
func (v *StreamReader) ReadInt64() (int64, error) {
b, err := v.ReadUInt64()
return int64(b), err
}
// ReadUInt64 returns a uint64 qword from the stream
//nolint
func (v *StreamReader) ReadUInt64() (uint64, error) {
b, err := v.ReadBytes(bytesPerint64)
if err != nil {
return 0, err
}
return uint64(b[0]) | uint64(b[1])<<8 | uint64(b[2])<<16 | uint64(b[3])<<24 |
uint64(b[4])<<32 | uint64(b[5])<<40 | uint64(b[6])<<48 | uint64(b[7])<<56, err
}
// Position returns the current stream position
func (v *StreamReader) Position() uint64 {
return v.position
}
// SetPosition sets the stream position with the given position
func (v *StreamReader) SetPosition(newPosition uint64) {
v.position = newPosition
}
// Size returns the total size of the stream in bytes
func (v *StreamReader) Size() uint64 {
return uint64(len(v.data))
}
// ReadBytes reads multiple bytes
func (v *StreamReader) ReadBytes(count int) ([]byte, error) {
size := v.Size()
if v.position >= size || v.position+uint64(count) > size {
return nil, io.EOF
}
result := v.data[v.position : v.position+uint64(count)]
v.position += uint64(count)
return result, nil
}
// SkipBytes moves the stream position forward by the given amount
func (v *StreamReader) SkipBytes(count int) {
v.position += uint64(count)
}
// Read implements io.Reader
func (v *StreamReader) Read(p []byte) (n int, err error) {
streamLength := v.Size()
for i := 0; ; i++ {
if v.Position() >= streamLength {
return i, io.EOF
}
if i >= len(p) {
return i, nil
}
p[i], err = v.ReadByte()
if err != nil {
return i, err
}
}
}
// EOF returns if the stream position is reached to the end of the data, or not
func (v *StreamReader) EOF() bool {
return v.position >= uint64(len(v.data))
}