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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-08 03:07:18 -05:00
OpenDiablo2/d2core/d2map
Ziemas 09a6869aea
Use vectors for object positioning (#587)
* Use d2vector.Position in objects

* Remove arbitrary render offset

If things are actually wrong lets figure out why

* Remove arbitrary wall offset

This broke maggot lair
2020-07-14 00:25:23 -04:00
..
d2mapengine Refactored d2enum (#567) 2020-07-09 23:12:28 -04:00
d2mapentity Use vectors for object positioning (#587) 2020-07-14 00:25:23 -04:00
d2mapgen D2map lint warnings (#566) 2020-07-09 16:11:01 -04:00
d2maprenderer Use vectors for object positioning (#587) 2020-07-14 00:25:23 -04:00
d2mapstamp D2map lint warnings (#566) 2020-07-09 16:11:01 -04:00