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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-10 14:26:15 -05:00
OpenDiablo2/d2common/d2geom/rectangle.go
lord 0218cad717
organize d2common pakage (#716)
* move music path enumerations into d2resource

* move text dictionary (.tbl) loader into d2fileformats sub-package d2tbl

* lint fix, add doc file for d2tbl

* moved data_dictionary.go into d2fileformats sub-package d2txt, added doc file

* added sub-packages d2geom for geometry-related things, and d2path for path-related things

* moved calcstring.go to d2calculation

* move bitmuncher, bitstream, stream reader/writer from d2common into sub-package d2datautils

* fix lint errors in d2datadict loaders (caused by moving stuf around in d2common)

* move size.go into d2geom

* move d2common/cache.go into sub-package d2common/d2cache

* renamed d2debugutil to d2util, moved utility functions from d2common into d2util
2020-09-08 15:58:35 -04:00

25 lines
559 B
Go

package d2geom
// Rectangle represents a rectangle
type Rectangle struct {
Left int
Top int
Width int
Height int
}
// Bottom returns y of the bottom point of the rectangle
func (v *Rectangle) Bottom() int {
return v.Top + v.Height
}
// Right returns x of the right point of the rectangle
func (v *Rectangle) Right() int {
return v.Left + v.Width
}
// IsInRect returns if the given position is in the rectangle or not
func (v *Rectangle) IsInRect(x, y int) bool {
return x >= v.Left && x < v.Left+v.Width && y >= v.Top && y < v.Top+v.Height
}