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https://github.com/OpenDiablo2/OpenDiablo2
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* Fixes #496 using ebiten.SubImage to Render Section of a Surface. I had to add matching functions to both animation and sprite to get it to be called for a sprite object. * Fixed linter warning on comments for Sprite and Animation. * Removing what's remaining of the old Sprite re-generation and caching. |
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audio_provider.go | ||
bitmuncher.go | ||
bitstream.go | ||
d2interface.go | ||
filter.go | ||
render_type.go | ||
renderer.go | ||
sound_effect.go | ||
surface.go | ||
terminal.go |