mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-20 03:16:26 -05:00
36 lines
916 B
C#
36 lines
916 B
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace OpenDiablo2.Common.Models
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{
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public struct Palette
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{
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public string Name { get; set; }
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public UInt32[] Colors { get; set; }
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public static Palette LoadFromStream(Stream stream, string paletteName)
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{
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var result = new Palette
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{
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Name = paletteName,
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Colors = new UInt32[256]
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};
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var br = new BinaryReader(stream);
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for (var i = 0; i <= 255; i++)
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{
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var b = br.ReadByte();
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var g = br.ReadByte();
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var r = br.ReadByte();
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result.Colors[i] = ((UInt32)255 << 24) + ((UInt32)r << 16) + ((UInt32)g << 8) + (UInt32)b;
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}
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return result;
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}
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}
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}
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