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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-20 03:16:26 -05:00
OpenDiablo2/OpenDiablo2.Common/Models/Palette.cs

36 lines
916 B
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace OpenDiablo2.Common.Models
{
public struct Palette
{
public string Name { get; set; }
public UInt32[] Colors { get; set; }
public static Palette LoadFromStream(Stream stream, string paletteName)
{
var result = new Palette
{
Name = paletteName,
Colors = new UInt32[256]
};
var br = new BinaryReader(stream);
for (var i = 0; i <= 255; i++)
{
var b = br.ReadByte();
var g = br.ReadByte();
var r = br.ReadByte();
result.Colors[i] = ((UInt32)255 << 24) + ((UInt32)r << 16) + ((UInt32)g << 8) + (UInt32)b;
}
return result;
}
}
}