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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-20 03:16:26 -05:00
OpenDiablo2/OpenDiablo2.Common/Models
2018-12-07 18:45:54 -05:00
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Item Inventory Slots Management (#32) 2018-12-02 16:34:00 -05:00
Mobs Fixed animation data issue. Started character renderer. 2018-12-07 18:45:54 -05:00
AnimationData.cs Initial commit for animation decoding (not finished). Minor fixups. 2018-12-05 22:29:45 -05:00
BitMuncher.cs Fixed animation data issue. Started character renderer. 2018-12-07 18:45:54 -05:00
BitStream.cs Initial commit 2018-11-22 00:18:42 -05:00
ButtonLayout.cs Mob and Playerstate (#31) 2018-11-29 21:20:29 -05:00
GlobalConfiguration.cs Added fullscreen option 2018-11-29 18:20:38 -05:00
ImageSet.cs Initial commit for animation decoding (not finished). Minor fixups. 2018-12-05 22:29:45 -05:00
ItemContainerLayout.cs Inventory Slots Management (#32) 2018-12-02 16:34:00 -05:00
LevelDetail.cs Added support for multiple maps. And cached the caches. 2018-11-28 19:28:41 -05:00
LevelPreset.cs Still trying to fix the rendering 2018-11-24 17:54:15 -05:00
LevelType.cs Still trying to fix the rendering 2018-11-24 17:54:15 -05:00
MapCellInfo.cs Added support for multiple maps. And cached the caches. 2018-11-28 19:28:41 -05:00
MapInfo.cs Map engine now fully supports multi-map rendering. 2018-11-28 21:20:01 -05:00
MPQ.cs Added resource manager. Working on weird memory and performance things. 2018-11-22 22:53:05 -05:00
MPQCOF.cs Fixed animation data issue. Started character renderer. 2018-12-07 18:45:54 -05:00
MPQDCC.cs Fixed animation data issue. Started character renderer. 2018-12-07 18:45:54 -05:00
MPQDS1.cs Added client/server architecture support. 2018-11-30 23:37:08 -05:00
MPQDT1.cs Added map caching. Improved map rendering a little bit. 2018-11-25 18:37:53 -05:00
MPQFont.cs Added font rendering and label support 2018-11-22 16:22:39 -05:00
MPQHuffman.cs Initial commit 2018-11-22 00:18:42 -05:00
MPQStream.cs Initial commit 2018-11-22 00:18:42 -05:00
MPQWavCompression.cs Initial commit 2018-11-22 00:18:42 -05:00
Palette.cs Added map caching. Improved map rendering a little bit. 2018-11-25 18:37:53 -05:00
PKLibDecompress.cs Initial commit 2018-11-22 00:18:42 -05:00
PlayerInfo.cs Fixed animation data issue. Started character renderer. 2018-12-07 18:45:54 -05:00
PlayerLocationDetails.cs Finished supporting player movement. Fixed seed bug. 2018-12-01 20:17:51 -05:00
SoundEntry.cs Initial commit 2018-11-22 00:18:42 -05:00