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OpenDiablo2/d2core/d2asset/animation_manager.go
Ziemas 5212270c44
Split up DCC/DC6 animation implementations, decode directions on demand (#548)
* Split DCC and decode direction on demand

* Clean up

* More cleanup

* Make dc6 animation it's own type

* Make base animation private

* Also decode DC6 directions on demand
2020-07-06 20:13:06 -04:00

79 lines
1.7 KiB
Go

package d2asset
import (
"fmt"
"path/filepath"
"strings"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface"
"github.com/OpenDiablo2/OpenDiablo2/d2common"
)
const (
animationBudget = 64
)
type animationManager struct {
cache d2interface.Cache
renderer d2interface.Renderer
}
func (am *animationManager) ClearCache() {
panic("implement me")
}
func (am *animationManager) GetCache() d2interface.Cache {
panic("implement me")
}
func createAnimationManager(renderer d2interface.Renderer) *animationManager {
return &animationManager{
renderer: renderer,
cache: d2common.CreateCache(animationBudget),
}
}
func (am *animationManager) LoadAnimation(
animationPath, palettePath string,
transparency int ) (d2interface.Animation, error) {
cachePath := fmt.Sprintf("%s;%s;%d", animationPath, palettePath, transparency)
if animation, found := am.cache.Retrieve(cachePath); found {
return animation.(d2interface.Animation).Clone(), nil
}
var animation d2interface.Animation
ext := strings.ToLower(filepath.Ext(animationPath))
switch ext {
case ".dc6":
palette, err := LoadPalette(palettePath)
if err != nil {
return nil, err
}
animation, err = CreateDC6Animation(am.renderer, animationPath, palette)
if err != nil {
return nil, err
}
case ".dcc":
palette, err := LoadPalette(palettePath)
if err != nil {
return nil, err
}
animation, err = CreateDCCAnimation(am.renderer, animationPath, palette, transparency)
if err != nil {
return nil, err
}
default:
return nil, fmt.Errorf("unknown animation format: %s", ext)
}
if err := am.cache.Insert(cachePath, animation.Clone(), 1); err != nil {
return nil, err
}
return animation, nil
}