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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-10 06:16:27 -05:00
OpenDiablo2/d2core/d2map/d2maprenderer
lord 362147848d
entity debug rendering (#609)
* entity debug rendering, with command

needed to add getter method to MapEntity interface, so that's the reasoning for changing objects/npcs/player/etc

this currently brings allocs/s up to 10 (you can check by running `fps` command, se we need to look into d2debugutils and how it handles drawing text

* reverting velocity copy, broke the map entity tests. debug display wont show velocity currently.

* adding velocity debug
2020-07-21 08:51:09 -04:00
..
camera.go Smooth camera targetting (#607) 2020-07-18 23:37:35 -04:00
doc.go moving package comments into doc.go files (#534) 2020-07-03 18:33:46 -04:00
image_cache.go D2map lint warnings (#566) 2020-07-09 16:11:01 -04:00
renderer.go entity debug rendering (#609) 2020-07-21 08:51:09 -04:00
tile_cache.go Simple LOS pathfinding without walkmesh (#610) 2020-07-21 08:50:45 -04:00
viewport.go Smooth camera targetting (#607) 2020-07-18 23:37:35 -04:00