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https://github.com/OpenDiablo2/OpenDiablo2
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* entity debug rendering, with command needed to add getter method to MapEntity interface, so that's the reasoning for changing objects/npcs/player/etc this currently brings allocs/s up to 10 (you can check by running `fps` command, se we need to look into d2debugutils and how it handles drawing text * reverting velocity copy, broke the map entity tests. debug display wont show velocity currently. * adding velocity debug |
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camera.go | ||
doc.go | ||
image_cache.go | ||
renderer.go | ||
tile_cache.go | ||
viewport.go |