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https://github.com/OpenDiablo2/OpenDiablo2
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* entity debug rendering, with command needed to add getter method to MapEntity interface, so that's the reasoning for changing objects/npcs/player/etc this currently brings allocs/s up to 10 (you can check by running `fps` command, se we need to look into d2debugutils and how it handles drawing text * reverting velocity copy, broke the map entity tests. debug display wont show velocity currently. * adding velocity debug |
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.. | ||
animation.go | ||
archive_data_stream.go | ||
archive_manager.go | ||
archive.go | ||
archived_animation_manager.go | ||
archived_file_manager.go | ||
archived_font_manager.go | ||
archived_palette_manager.go | ||
audio_provider.go | ||
bitmuncher.go | ||
bitstream.go | ||
cache.go | ||
doc.go | ||
font.go | ||
input_events.go | ||
input_handlers.go | ||
input_manager.go | ||
input_service.go | ||
map_entity.go | ||
palette.go | ||
renderer.go | ||
sound_effect.go | ||
surface.go | ||
terminal.go |