mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-07 10:47:19 -05:00
5ac03d6f49
* Remove d2config.Config singleton * refactored config file bootstrap * `d2loader.Loader` adds the config directories during init * `d2asset.AssetManager` loads the config file during init * mpq verification logic removed from d2config; this is done by d2loader * added `errorMessage` to `d2app.App` for setting the error message for the error screen. * fixed loader test
29 lines
593 B
Go
29 lines
593 B
Go
package d2config
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import (
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"os"
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"path"
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)
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const (
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od2ConfigDirName = "OpenDiablo2"
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)
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const (
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od2ConfigFileName = "config.json"
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)
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// DefaultConfigPath returns the absolute path for the default config file location
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func DefaultConfigPath() string {
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if configDir, err := os.UserConfigDir(); err == nil {
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return path.Join(configDir, od2ConfigDirName, od2ConfigFileName)
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}
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return LocalConfigPath()
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}
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// LocalConfigPath returns the absolute path to the directory of the OpenDiablo2 executable
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func LocalConfigPath() string {
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return path.Join(path.Dir(os.Args[0]), od2ConfigFileName)
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}
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