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https://github.com/OpenDiablo2/OpenDiablo2
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19 lines
647 B
C#
19 lines
647 B
C#
using System.Collections.Generic;
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using System.Drawing;
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using OpenDiablo2.Common.Enums;
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namespace OpenDiablo2.Common.Models
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{
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public sealed class MapInfo
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{
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public eLevelId LevelId { get; set; } = eLevelId.None;
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public MapInfo PrimaryMap { get; set; } = null;
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public MPQDS1 FileData { get; set; }
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public LevelPreset LevelPreset { get; set; }
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public LevelDetail LevelDetail { get; set; }
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public LevelType LevelType { get; set; }
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public Dictionary<eRenderCellType, MapCellInfo[]> CellInfo { get; set; }
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public Rectangle TileLocation { get; set; } = new Rectangle();
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}
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}
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