.. |
animation_frame_direction.go
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d2enum lint (#700)
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2020-08-06 16:45:22 -04:00 |
animation_frame_event.go
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d2enum lint (#700)
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2020-08-06 16:45:22 -04:00 |
animation_frame.go
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Refactored d2enum (#567)
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2020-07-09 23:12:28 -04:00 |
composite_type_string.go
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d2enum: move compositeType.Name method int composite_type.go; lintfix
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2021-03-11 09:22:50 +01:00 |
composite_type.go
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d2enum: move compositeType.Name method int composite_type.go; lintfix
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2021-03-11 09:22:50 +01:00 |
difficulty.go
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save act and difficulty. Fixes #866
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2020-11-25 11:51:20 +01:00 |
doc.go
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moving package comments into doc.go files (#534)
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2020-07-03 18:33:46 -04:00 |
draw_effect.go
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d2enum: move compositeType.Name method int composite_type.go; lintfix
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2021-03-11 09:22:50 +01:00 |
encoding_type.go
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Refactored d2enum (#567)
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2020-07-09 23:12:28 -04:00 |
equipped_slot.go
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D2items WIP (#646)
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2020-07-30 10:14:15 -04:00 |
filter.go
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moving enumerations out of d2interface (#552)
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2020-07-06 21:26:08 -04:00 |
game_event.go
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Key binding menu (#918)
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2020-11-13 12:03:30 -08:00 |
hero_stance.go
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Refactored d2enum (#567)
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2020-07-09 23:12:28 -04:00 |
hero_string2enum.go
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Refactored d2enum (#567)
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2020-07-09 23:12:28 -04:00 |
hero_string.go
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Refactored d2enum (#567)
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2020-07-09 23:12:28 -04:00 |
hero.go
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removed all 'wsl' lint errors (#836)
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2020-10-25 17:28:40 -07:00 |
input_button.go
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moving enumerations out of d2interface (#552)
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2020-07-06 21:26:08 -04:00 |
input_key.go
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Key binding menu (#918)
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2020-11-13 12:03:30 -08:00 |
input_priority.go
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Refactored d2enum (#567)
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2020-07-09 23:12:28 -04:00 |
inventory_item_type.go
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Refactored d2enum (#567)
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2020-07-09 23:12:28 -04:00 |
item_affix_type.go
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Refactored d2enum (#567)
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2020-07-09 23:12:28 -04:00 |
item_armor_class.go
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removed all golint lint errors (#833)
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2020-10-25 16:23:55 -07:00 |
item_event_functions.go
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Refactored d2enum (#567)
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2020-07-09 23:12:28 -04:00 |
item_events.go
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Refactored d2enum (#567)
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2020-07-09 23:12:28 -04:00 |
item_quality.go
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d2enum lint (#700)
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2020-08-06 16:45:22 -04:00 |
layer_stream_type.go
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Refactored d2enum (#567)
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2020-07-09 23:12:28 -04:00 |
level_generation_types.go
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Refactored d2enum (#567)
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2020-07-09 23:12:28 -04:00 |
level_teleport_flags.go
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Refactored d2enum (#567)
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2020-07-09 23:12:28 -04:00 |
monster_alignment_type.go
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fixed monstats lint errors, added doc file for d2datadict (#494)
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2020-06-29 18:46:31 -04:00 |
monster_animation_mode_string.go
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Refactored d2enum (#567)
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2020-07-09 23:12:28 -04:00 |
monster_animation_mode.go
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Refactored d2enum (#567)
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2020-07-09 23:12:28 -04:00 |
monster_combat_type.go
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fixed monstats lint errors, added doc file for d2datadict (#494)
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2020-06-29 18:46:31 -04:00 |
monumod_const_index.go
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d2enum lint (#700)
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2020-08-06 16:45:22 -04:00 |
npc_action_type.go
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Removed all TODO's in project (#831)
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2020-10-25 18:36:12 -04:00 |
numeric_labels.go
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asset manager: merged TranslateLabel to TranslateString
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2021-02-02 10:15:18 +01:00 |
object_animation_mode_string2enum.go
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Refactored d2enum (#567)
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2020-07-09 23:12:28 -04:00 |
object_animation_mode_string.go
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Refactored d2enum (#567)
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2020-07-09 23:12:28 -04:00 |
object_animation_mode.go
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Refactored d2enum (#567)
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2020-07-09 23:12:28 -04:00 |
object_type.go
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Refactored d2enum (#567)
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2020-07-09 23:12:28 -04:00 |
operator_type.go
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Resolved most lint errors in d2data and d2datadict (#499)
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2020-06-30 09:17:07 -04:00 |
party_buttons.go
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party panel: rearranged constants (moved part of them into d2enum)
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2021-01-19 17:39:40 +01:00 |
pet_icon_type.go
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d2enum lint (#700)
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2020-08-06 16:45:22 -04:00 |
player_animation_mode_string.go
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Refactored d2enum (#567)
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2020-07-09 23:12:28 -04:00 |
player_animation_mode.go
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Initial cast overlay implementation. Fix HeroSkill deserialization & map entities processing crashing for remote client. (#766)
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2020-10-10 18:47:51 -04:00 |
players_relationships.go
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d2ui: rename NewCustomButton -> NewDefaultButton; lintfix
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2021-01-19 17:47:42 +01:00 |
quests.go
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moved max quests acts to d2enum
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2020-12-04 10:43:33 +01:00 |
readme.md
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merged d2shared into the core package (#275)
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2020-01-26 00:39:13 -05:00 |
region_id.go
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lint fixes (#615)
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2020-07-23 12:56:50 -04:00 |
region_layer.go
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Refactored d2enum (#567)
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2020-07-09 23:12:28 -04:00 |
render_type.go
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Refactored d2enum (#567)
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2020-07-09 23:12:28 -04:00 |
skill_class.go
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Various lint error fixes and suppressions (#846)
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2020-10-26 02:04:50 -07:00 |
terminal_category.go
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moving enumerations out of d2interface (#552)
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2020-07-06 21:26:08 -04:00 |
tile.go
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enum: added String method for d2enum.TileType
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2021-03-08 15:25:07 +01:00 |
weapon_class_string2enum.go
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Refactored d2enum (#567)
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2020-07-09 23:12:28 -04:00 |
weapon_class_string.go
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Refactored d2enum (#567)
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2020-07-09 23:12:28 -04:00 |
weapon_class.go
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d2enum: lintfix
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2021-03-11 09:29:08 +01:00 |