mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-10-31 16:27:18 -04:00
19257abddb
Remove processing of dc6 file type from sprite creation. Use dc6 loader from D2Shared.
283 lines
9.6 KiB
Go
283 lines
9.6 KiB
Go
package d2scene
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import (
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"fmt"
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"github.com/OpenDiablo2/D2Shared/d2data/d2dc6"
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"image/color"
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"log"
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"os"
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"os/exec"
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"runtime"
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"github.com/OpenDiablo2/OpenDiablo2/d2core"
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"github.com/OpenDiablo2/D2Shared/d2common/d2resource"
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"github.com/OpenDiablo2/D2Shared/d2data/d2datadict"
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"github.com/OpenDiablo2/D2Shared/d2common/d2enum"
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"github.com/OpenDiablo2/OpenDiablo2/d2render"
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"github.com/OpenDiablo2/D2Shared/d2common/d2interface"
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"github.com/OpenDiablo2/OpenDiablo2/d2corecommon/d2coreinterface"
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"github.com/OpenDiablo2/OpenDiablo2/d2audio"
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"github.com/OpenDiablo2/D2Shared/d2common"
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"github.com/OpenDiablo2/OpenDiablo2/d2render/d2ui"
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"github.com/hajimehoshi/ebiten"
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)
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// MainMenu represents the main menu
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type MainMenu struct {
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uiManager *d2ui.Manager
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soundManager *d2audio.Manager
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fileProvider d2interface.FileProvider
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sceneProvider d2coreinterface.SceneProvider
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trademarkBackground d2render.Sprite
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background d2render.Sprite
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diabloLogoLeft d2render.Sprite
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diabloLogoRight d2render.Sprite
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diabloLogoLeftBack d2render.Sprite
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diabloLogoRightBack d2render.Sprite
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singlePlayerButton d2ui.Button
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githubButton d2ui.Button
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exitDiabloButton d2ui.Button
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creditsButton d2ui.Button
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cinematicsButton d2ui.Button
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mapTestButton d2ui.Button
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copyrightLabel d2ui.Label
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copyrightLabel2 d2ui.Label
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openDiabloLabel d2ui.Label
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versionLabel d2ui.Label
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commitLabel d2ui.Label
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ShowTrademarkScreen bool
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leftButtonHeld bool
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}
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// CreateMainMenu creates an instance of MainMenu
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func CreateMainMenu(fileProvider d2interface.FileProvider, sceneProvider d2coreinterface.SceneProvider, uiManager *d2ui.Manager, soundManager *d2audio.Manager) *MainMenu {
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result := &MainMenu{
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fileProvider: fileProvider,
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uiManager: uiManager,
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soundManager: soundManager,
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sceneProvider: sceneProvider,
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ShowTrademarkScreen: true,
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leftButtonHeld: true,
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}
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return result
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}
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// Load is called to load the resources for the main menu
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func (v *MainMenu) Load() []func() {
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v.soundManager.PlayBGM(d2resource.BGMTitle)
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return []func(){
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func() {
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v.versionLabel = d2ui.CreateLabel(v.fileProvider, d2resource.FontFormal12, d2enum.Static)
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v.versionLabel.Alignment = d2ui.LabelAlignRight
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v.versionLabel.SetText("OpenDiablo2 - " + d2common.BuildInfo.Branch)
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v.versionLabel.Color = color.RGBA{255, 255, 255, 255}
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v.versionLabel.MoveTo(795, -10)
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},
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func() {
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v.commitLabel = d2ui.CreateLabel(v.fileProvider, d2resource.FontFormal10, d2enum.Static)
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v.commitLabel.Alignment = d2ui.LabelAlignLeft
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v.commitLabel.SetText(d2common.BuildInfo.Commit)
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v.commitLabel.Color = color.RGBA{255, 255, 255, 255}
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v.commitLabel.MoveTo(2, 2)
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},
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func() {
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v.copyrightLabel = d2ui.CreateLabel(v.fileProvider, d2resource.FontFormal12, d2enum.Static)
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v.copyrightLabel.Alignment = d2ui.LabelAlignCenter
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v.copyrightLabel.SetText("Diablo 2 is © Copyright 2000-2016 Blizzard Entertainment")
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v.copyrightLabel.Color = color.RGBA{188, 168, 140, 255}
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v.copyrightLabel.MoveTo(400, 500)
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},
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func() {
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v.copyrightLabel2 = d2ui.CreateLabel(v.fileProvider, d2resource.FontFormal12, d2enum.Static)
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v.copyrightLabel2.Alignment = d2ui.LabelAlignCenter
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v.copyrightLabel2.SetText(d2common.TranslateString("#1614"))
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v.copyrightLabel2.Color = color.RGBA{188, 168, 140, 255}
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v.copyrightLabel2.MoveTo(400, 525)
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},
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func() {
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v.openDiabloLabel = d2ui.CreateLabel(v.fileProvider, d2resource.FontFormal10, d2enum.Static)
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v.openDiabloLabel.Alignment = d2ui.LabelAlignCenter
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v.openDiabloLabel.SetText("OpenDiablo2 is neither developed by, nor endorsed by Blizzard or its parent company Activision")
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v.openDiabloLabel.Color = color.RGBA{255, 255, 140, 255}
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v.openDiabloLabel.MoveTo(400, 580)
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},
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func() {
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dc6, _ := d2dc6.LoadDC6(v.fileProvider.LoadFile(d2resource.GameSelectScreen), d2datadict.Palettes[d2enum.Sky])
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v.background = d2render.CreateSpriteFromDC6(dc6)
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v.background.MoveTo(0, 0)
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},
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func() {
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dc6, _ := d2dc6.LoadDC6(v.fileProvider.LoadFile(d2resource.TrademarkScreen), d2datadict.Palettes[d2enum.Sky])
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v.trademarkBackground = d2render.CreateSpriteFromDC6(dc6)
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v.trademarkBackground.MoveTo(0, 0)
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},
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func() {
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dc6, _ := d2dc6.LoadDC6(v.fileProvider.LoadFile(d2resource.Diablo2LogoFireLeft), d2datadict.Palettes[d2enum.Units])
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v.diabloLogoLeft = d2render.CreateSpriteFromDC6(dc6)
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v.diabloLogoLeft.Blend = true
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v.diabloLogoLeft.Animate = true
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v.diabloLogoLeft.MoveTo(400, 120)
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},
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func() {
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dc6, _ := d2dc6.LoadDC6(v.fileProvider.LoadFile(d2resource.Diablo2LogoFireRight), d2datadict.Palettes[d2enum.Units])
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v.diabloLogoRight = d2render.CreateSpriteFromDC6(dc6)
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v.diabloLogoRight.Blend = true
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v.diabloLogoRight.Animate = true
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v.diabloLogoRight.MoveTo(400, 120)
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},
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func() {
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dc6, _ := d2dc6.LoadDC6(v.fileProvider.LoadFile(d2resource.Diablo2LogoBlackLeft), d2datadict.Palettes[d2enum.Units])
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v.diabloLogoLeftBack = d2render.CreateSpriteFromDC6(dc6)
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v.diabloLogoLeftBack.MoveTo(400, 120)
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},
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func() {
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dc6, _ := d2dc6.LoadDC6(v.fileProvider.LoadFile(d2resource.Diablo2LogoBlackRight), d2datadict.Palettes[d2enum.Units])
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v.diabloLogoRightBack = d2render.CreateSpriteFromDC6(dc6)
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v.diabloLogoRightBack.MoveTo(400, 120)
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},
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func() {
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v.exitDiabloButton = d2ui.CreateButton(d2ui.ButtonTypeWide, v.fileProvider, d2common.TranslateString("#1625"))
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v.exitDiabloButton.MoveTo(264, 535)
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v.exitDiabloButton.SetVisible(!v.ShowTrademarkScreen)
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v.exitDiabloButton.OnActivated(func() { v.onExitButtonClicked() })
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v.uiManager.AddWidget(&v.exitDiabloButton)
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},
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func() {
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v.creditsButton = d2ui.CreateButton(d2ui.ButtonTypeShort, v.fileProvider, d2common.TranslateString("#1627"))
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v.creditsButton.MoveTo(264, 505)
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v.creditsButton.SetVisible(!v.ShowTrademarkScreen)
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v.creditsButton.OnActivated(func() { v.onCreditsButtonClicked() })
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v.uiManager.AddWidget(&v.creditsButton)
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},
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func() {
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v.cinematicsButton = d2ui.CreateButton(d2ui.ButtonTypeShort, v.fileProvider, d2common.TranslateString("#1639"))
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v.cinematicsButton.MoveTo(401, 505)
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v.cinematicsButton.SetVisible(!v.ShowTrademarkScreen)
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v.uiManager.AddWidget(&v.cinematicsButton)
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},
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func() {
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v.singlePlayerButton = d2ui.CreateButton(d2ui.ButtonTypeWide, v.fileProvider, d2common.TranslateString("#1620"))
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v.singlePlayerButton.MoveTo(264, 290)
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v.singlePlayerButton.SetVisible(!v.ShowTrademarkScreen)
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v.singlePlayerButton.OnActivated(func() { v.onSinglePlayerClicked() })
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v.uiManager.AddWidget(&v.singlePlayerButton)
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},
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func() {
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v.githubButton = d2ui.CreateButton(d2ui.ButtonTypeWide, v.fileProvider, "PROJECT WEBSITE")
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v.githubButton.MoveTo(264, 330)
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v.githubButton.SetVisible(!v.ShowTrademarkScreen)
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v.githubButton.OnActivated(func() { v.onGithubButtonClicked() })
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v.uiManager.AddWidget(&v.githubButton)
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},
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func() {
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v.mapTestButton = d2ui.CreateButton(d2ui.ButtonTypeWide, v.fileProvider, "MAP ENGINE TEST")
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v.mapTestButton.MoveTo(264, 450)
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v.mapTestButton.SetVisible(!v.ShowTrademarkScreen)
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v.mapTestButton.OnActivated(func() { v.onMapTestClicked() })
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v.uiManager.AddWidget(&v.mapTestButton)
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},
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}
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}
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func (v *MainMenu) onMapTestClicked() {
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v.sceneProvider.SetNextScene(CreateMapEngineTest(v.fileProvider, v.sceneProvider, v.uiManager, v.soundManager, 0, 1))
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}
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func openbrowser(url string) {
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var err error
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switch runtime.GOOS {
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case "linux":
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err = exec.Command("xdg-open", url).Start()
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case "windows":
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err = exec.Command("rundll32", "url.dll,FileProtocolHandler", url).Start()
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case "darwin":
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err = exec.Command("open", url).Start()
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default:
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err = fmt.Errorf("unsupported platform")
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}
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if err != nil {
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log.Fatal(err)
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}
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}
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func (v *MainMenu) onSinglePlayerClicked() {
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// Go here only if existing characters are available to select
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if d2core.HasGameStates() {
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v.sceneProvider.SetNextScene(CreateCharacterSelect(v.fileProvider, v.sceneProvider, v.uiManager, v.soundManager))
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return
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}
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v.sceneProvider.SetNextScene(CreateSelectHeroClass(v.fileProvider, v.sceneProvider, v.uiManager, v.soundManager))
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}
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func (v *MainMenu) onGithubButtonClicked() {
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openbrowser("https://www.github.com/OpenDiablo2/OpenDiablo2")
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}
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func (v *MainMenu) onExitButtonClicked() {
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os.Exit(0)
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}
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func (v *MainMenu) onCreditsButtonClicked() {
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v.sceneProvider.SetNextScene(CreateCredits(v.fileProvider, v.sceneProvider, v.uiManager, v.soundManager))
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}
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// Unload unloads the data for the main menu
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func (v *MainMenu) Unload() {
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}
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// Render renders the main menu
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func (v *MainMenu) Render(screen *ebiten.Image) {
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if v.ShowTrademarkScreen {
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v.trademarkBackground.DrawSegments(screen, 4, 3, 0)
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} else {
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v.background.DrawSegments(screen, 4, 3, 0)
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}
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v.diabloLogoLeftBack.Draw(screen)
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v.diabloLogoRightBack.Draw(screen)
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v.diabloLogoLeft.Draw(screen)
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v.diabloLogoRight.Draw(screen)
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if v.ShowTrademarkScreen {
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v.copyrightLabel.Draw(screen)
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v.copyrightLabel2.Draw(screen)
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} else {
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v.openDiabloLabel.Draw(screen)
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v.versionLabel.Draw(screen)
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v.commitLabel.Draw(screen)
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}
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}
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// Update runs the update logic on the main menu
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func (v *MainMenu) Update(tickTime float64) {
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if v.ShowTrademarkScreen {
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if v.uiManager.CursorButtonPressed(d2ui.CursorButtonLeft) {
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if v.leftButtonHeld {
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return
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}
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v.uiManager.WaitForMouseRelease()
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v.leftButtonHeld = true
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v.ShowTrademarkScreen = false
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v.exitDiabloButton.SetVisible(true)
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v.creditsButton.SetVisible(true)
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v.cinematicsButton.SetVisible(true)
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v.singlePlayerButton.SetVisible(true)
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v.githubButton.SetVisible(true)
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v.mapTestButton.SetVisible(true)
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} else {
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v.leftButtonHeld = false
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}
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return
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}
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}
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