mirror of
https://github.com/OpenDiablo2/OpenDiablo2
synced 2024-11-02 17:27:23 -04:00
7f6ae1b785
* improve AssetManager implementation Notable changes are: * removed the individual managers inside of d2asset, only one asset manager * AssetManager now has caches for the types of files it loads * created a type for TextDictionary (the txt file structs) * fixed a file path bug in d2loader Source * fixed a asset stream bug in d2loader Asset * d2loader.Loader now needs a d2config.Config on creation (for resolving locale files) * updated the mpq file in d2asset test data, added test case for "sub-directory" * added a Data method to d2asset.Asset. The data is cached on first full read. * renamed ArchiveDataStream to DataStream in d2interface * moved palette utility func out of d2asset and into d2util * bugfix for MacOS mpq loader issue * minor lint fixes * removed obsolete interfaces from d2interface * lint fixes, added data caching to filesystem asset * adding comment for mpq asset close * adding comment for mpq asset close
9 lines
179 B
Go
9 lines
179 B
Go
package d2interface
|
|
|
|
// DataStream is a data stream
|
|
type DataStream interface {
|
|
Read(p []byte) (n int, err error)
|
|
Seek(offset int64, whence int) (int64, error)
|
|
Close() error
|
|
}
|