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* Add InventoryItemMisc struct * Add GetMiscItemByCode function * Implement InventoryItem interface for InventoryItemMisc * Add rings and amulets to the example items loading. * Fix Y of LeftHand and RightHand equipment slots. * Add "Ripolak" name to CONTRIBUTORS * Remove double item |
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character_equipment.go | ||
hero_objects.go | ||
inventory_item_armor.go | ||
inventory_item_misc.go | ||
inventory_item_weapon.go | ||
inventory_item.go |