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* WIP: Add support for missiles Break AnimatedEntity into two parts to support single and composite animations. Summon misssiles on right click. * Break animated entity down further Move npc only logic to npc struct, reduce duplication in map entities * Change a bunch of int32s to int
8 lines
75 B
Go
8 lines
75 B
Go
package d2common
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type Path struct {
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X int
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Y int
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Action int
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}
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