1
1
mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2025-02-15 13:07:56 -05:00
OpenDiablo2/d2core/d2components/file_path.go
gravestench 3f5d2c0938 major refactor of akara ecs
* component ID's are dynamically allocated now
* removed `akara.BaseComponent` member from components
* component declarations drastically reduced
2020-12-07 12:44:11 -08:00

41 lines
1.2 KiB
Go

//nolint:dupl,golint,stylecheck // component declarations are supposed to look the same
package d2components
import (
"github.com/gravestench/akara"
)
// static check that FilePath implements Component
var _ akara.Component = &FilePath{}
// FilePath represents a file path for a file
type FilePath struct {
Path string
}
// New returns a FilePath component. By default, it contains an empty string.
func (*FilePath) New() akara.Component {
return &FilePath{}
}
// FilePathFactory is a wrapper for the generic component factory that returns FilePath component instances.
// This can be embedded inside of a system to give them the methods for adding, retrieving, and removing a FilePath.
type FilePathFactory struct {
FilePath *akara.ComponentFactory
}
// AddFilePath adds a FilePath component to the given entity and returns it
func (m *FilePathFactory) AddFilePath(id akara.EID) *FilePath {
return m.FilePath.Add(id).(*FilePath)
}
// GetFilePath returns the FilePath component for the given entity, and a bool for whether or not it exists
func (m *FilePathFactory) GetFilePath(id akara.EID) (*FilePath, bool) {
component, found := m.FilePath.Get(id)
if !found {
return nil, found
}
return component.(*FilePath), found
}