1
1
mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-06 18:27:20 -05:00
OpenDiablo2/d2networking/d2netpacket/packet_update_server_info.go
Tim Sarbin 52f8cd6d0c
Initial work to separate client and server logic (#330)
* Switched to json formatted characters

* Added infrastructure for networking

* Minor updates.

* more updates for map engine/rendering

* More map engine changes and fixes
2020-06-13 18:32:09 -04:00

19 lines
445 B
Go

package d2netpacket
import "github.com/OpenDiablo2/OpenDiablo2/d2networking/d2netpacket/d2netpackettype"
type UpdateServerInfoPacket struct {
Seed int64 `json:"seed"`
PlayerId string `json:"playerId"`
}
func CreateUpdateServerInfoPacket(seed int64, playerId string) NetPacket {
return NetPacket{
PacketType: d2netpackettype.UpdateServerInfo,
PacketData: UpdateServerInfoPacket{
Seed: seed,
PlayerId: playerId,
},
}
}