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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-06 18:27:20 -05:00
OpenDiablo2/d2networking/d2netpacket/packet_player_disconnect_request.go
Stephen Horan 336c6719ee
Connection manager for cleaning up connections (#404)
* Connection manager implementation to disconnect timed out users.

* Connection manager implementation to disconnect timed out users.
2020-06-22 20:31:42 -04:00

21 lines
526 B
Go

package d2netpacket
import (
"github.com/OpenDiablo2/OpenDiablo2/d2game/d2player"
"github.com/OpenDiablo2/OpenDiablo2/d2networking/d2netpacket/d2netpackettype"
)
type PlayerDisconnectRequestPacket struct {
Id string `json:"id"`
PlayerState *d2player.PlayerState `json:"gameState"`
}
func CreatePlayerDisconnectRequestPacket(id string) NetPacket {
return NetPacket{
PacketType: d2netpackettype.PlayerDisconnectionNotification,
PacketData: PlayerDisconnectRequestPacket{
Id: id,
},
}
}