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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-06 18:27:20 -05:00
OpenDiablo2/d2networking/d2client
Ziemas 02605227c3
Various map entity reworks (#439)
* Use integer directions for rotating map entities

* Manage composite directly in npc

* Player manages its own composite

* Split up animation mode types

Players, monsters, objects all have their own types

* Clean up AnimatedEntity

* Rename AnimatedEntity -> Object

* Keep the object txt record on hand in Object
2020-06-24 13:49:13 -04:00
..
d2clientconnectiontype Added multiplayer support (#336) 2020-06-18 14:11:04 -04:00
d2localclient Connection manager for cleaning up connections (#404) 2020-06-22 20:31:42 -04:00
d2remoteclient Connection manager for cleaning up connections (#404) 2020-06-22 20:31:42 -04:00
client_connection.go Added multiplayer support (#336) 2020-06-18 14:11:04 -04:00
game_client.go Various map entity reworks (#439) 2020-06-24 13:49:13 -04:00